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Occlusion: Check for light_propagates and do mapblock bounds checks
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3 changed files with 60 additions and 34 deletions
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@ -310,8 +310,9 @@ protected:
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// This stores the properties of the nodes on the map.
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const NodeDefManager *m_nodedef;
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bool isOccluded(v3s16 pos_origin, v3s16 pos_blockcenter, float step,
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float stepfac, float start_offset, float end_offset, u32 needed_count);
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bool isOccluded(const v3s16 &pos_camera, const v3s16 &pos_target,
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const core::aabbox3d<s16> &block_bounds, float step, float stepfac,
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float offset, u32 needed_count);
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private:
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f32 m_transforming_liquid_loop_count_multiplier = 1.0f;
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