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added gettext support
german translation file and bashscript to update translations
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parent
2095b15816
commit
6a8328de79
11 changed files with 237 additions and 42 deletions
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@ -24,6 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "config.h"
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#include "main.h"
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#include "gettext.h"
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GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IGameCallback *gamecallback,
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@ -104,43 +106,43 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 256, L"Continue");
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Environment->addButton(rect, this, 256, chartowchar_t(gettext("Continue")));
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}
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btn_y += btn_height + btn_gap;
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 261, L"Change Password");
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Environment->addButton(rect, this, 261, chartowchar_t(gettext("Change Password")));
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}
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btn_y += btn_height + btn_gap;
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 260, L"Disconnect");
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Environment->addButton(rect, this, 260, chartowchar_t(gettext("Disconnect")));
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}
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btn_y += btn_height + btn_gap;
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 257, L"Exit to OS");
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Environment->addButton(rect, this, 257, chartowchar_t(gettext("Exit to OS")));
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}
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{
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core::rect<s32> rect(0, 0, 180, 240);
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rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
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const wchar_t *text =
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L"Keys:\n"
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L"- WASD: Walk\n"
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L"- Mouse left: dig blocks\n"
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L"- Mouse right: place blocks\n"
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L"- Mouse wheel: select item\n"
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L"- 0...9: select item\n"
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L"- Shift: sneak\n"
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L"- R: Toggle viewing all loaded chunks\n"
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L"- I: Inventory menu\n"
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L"- ESC: This menu\n"
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L"- T: Chat\n";
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Environment->addStaticText(text, rect, false, true, this, 258);
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Environment->addStaticText(chartowchar_t(gettext(
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"Keys:\n"
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"- WASD: Walk\n"
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"- Mouse left: dig blocks\n"
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"- Mouse right: place blocks\n"
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"- Mouse wheel: select item\n"
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"- 0...9: select item\n"
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"- Shift: sneak\n"
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"- R: Toggle viewing all loaded chunks\n"
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"- I: Inventory menu\n"
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"- ESC: This menu\n"
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"- T: Chat\n"
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)), rect, false, true, this, 258);
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}
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{
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core::rect<s32> rect(0, 0, 180, 220);
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