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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef

This commit is contained in:
Kahrl 2012-01-12 06:10:39 +01:00
parent 569156b013
commit 6a76c226e1
65 changed files with 7232 additions and 7282 deletions

View file

@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serverobject.h"
#include <fstream>
#include "inventory.h"
#include "tooldef.h"
#include "materials.h"
ServerActiveObject::ServerActiveObject(ServerEnvironment *env, v3f pos):
ActiveObject(0),
@ -67,10 +67,31 @@ void ServerActiveObject::registerType(u16 type, Factory f)
m_types.insert(type, f);
}
void ServerActiveObject::getWieldDiggingProperties(ToolDiggingProperties *dst)
ItemStack ServerActiveObject::getWieldedItem() const
{
*dst = ToolDiggingProperties();
const Inventory *inv = getInventory();
if(inv)
{
const InventoryList *list = inv->getList(getWieldList());
if(list)
return list->getItem(getWieldIndex());
}
return ItemStack();
}
bool ServerActiveObject::setWieldedItem(const ItemStack &item)
{
Inventory *inv = getInventory();
if(inv)
{
InventoryList *list = inv->getList(getWieldList());
if (list)
{
list->changeItem(getWieldIndex(), item);
setInventoryModified();
return true;
}
}
return false;
}