mirror of
https://github.com/luanti-org/luanti.git
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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
This commit is contained in:
parent
569156b013
commit
6a76c226e1
65 changed files with 7232 additions and 7282 deletions
199
src/nodedef.cpp
199
src/nodedef.cpp
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@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "nodedef.h"
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#include "main.h" // For g_settings
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#include "nodemetadata.h"
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#include "itemdef.h"
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#ifndef SERVER
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#include "tile.h"
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#endif
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@ -103,8 +103,6 @@ void ContentFeatures::reset()
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Cached stuff
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*/
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#ifndef SERVER
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inventory_texture = NULL;
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for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
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special_materials[j] = NULL;
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special_aps[j] = NULL;
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@ -113,7 +111,6 @@ void ContentFeatures::reset()
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visual_solidness = 0;
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backface_culling = true;
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#endif
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used_texturenames.clear();
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/*
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Actual data
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@ -127,7 +124,6 @@ void ContentFeatures::reset()
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tname_tiles[i] = "";
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for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
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mspec_special[j] = MaterialSpec();
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tname_inventory = "";
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alpha = 255;
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post_effect_color = video::SColor(0, 0, 0, 0);
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param_type = CPT_NONE;
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@ -140,7 +136,6 @@ void ContentFeatures::reset()
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climbable = false;
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buildable_to = false;
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wall_mounted = false;
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often_contains_mineral = false;
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dug_item = "";
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extra_dug_item = "";
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extra_dug_item_rarity = 2;
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@ -153,21 +148,20 @@ void ContentFeatures::reset()
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damage_per_second = 0;
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selection_box = NodeBox();
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material = MaterialProperties();
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cookresult_item = ""; // Cannot be cooked
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furnace_cooktime = 3.0;
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furnace_burntime = -1.0; // Cannot be burned
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// Make unknown blocks diggable
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material.diggability = DIGGABLE_CONSTANT;
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material.constant_time = 0.5;
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}
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void ContentFeatures::serialize(std::ostream &os)
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{
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writeU8(os, 0); // version
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writeU8(os, 1); // version
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os<<serializeString(name);
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writeU8(os, drawtype);
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writeF1000(os, visual_scale);
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writeU8(os, 6);
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for(u32 i=0; i<6; i++)
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os<<serializeString(tname_tiles[i]);
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os<<serializeString(tname_inventory);
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writeU8(os, CF_SPECIAL_COUNT);
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for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
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mspec_special[i].serialize(os);
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@ -187,7 +181,6 @@ void ContentFeatures::serialize(std::ostream &os)
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writeU8(os, climbable);
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writeU8(os, buildable_to);
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writeU8(os, wall_mounted);
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writeU8(os, often_contains_mineral);
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os<<serializeString(dug_item);
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os<<serializeString(extra_dug_item);
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writeS32(os, extra_dug_item_rarity);
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@ -200,15 +193,12 @@ void ContentFeatures::serialize(std::ostream &os)
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writeU32(os, damage_per_second);
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selection_box.serialize(os);
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material.serialize(os);
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os<<serializeString(cookresult_item);
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writeF1000(os, furnace_cooktime);
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writeF1000(os, furnace_burntime);
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}
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void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
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void ContentFeatures::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 0)
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if(version != 1)
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throw SerializationError("unsupported ContentFeatures version");
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name = deSerializeString(is);
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drawtype = (enum NodeDrawType)readU8(is);
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@ -216,9 +206,7 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
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if(readU8(is) != 6)
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throw SerializationError("unsupported tile count");
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for(u32 i=0; i<6; i++)
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setTexture(i, deSerializeString(is));
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//tname_tiles[i] = deSerializeString(is);
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tname_inventory = deSerializeString(is);
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tname_tiles[i] = deSerializeString(is);
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if(readU8(is) != CF_SPECIAL_COUNT)
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throw SerializationError("unsupported CF_SPECIAL_COUNT");
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for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
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@ -239,7 +227,6 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
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climbable = readU8(is);
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buildable_to = readU8(is);
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wall_mounted = readU8(is);
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often_contains_mineral = readU8(is);
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dug_item = deSerializeString(is);
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extra_dug_item = deSerializeString(is);
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extra_dug_item_rarity = readS32(is);
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@ -252,53 +239,6 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
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damage_per_second = readU32(is);
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selection_box.deSerialize(is);
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material.deSerialize(is);
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cookresult_item = deSerializeString(is);
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furnace_cooktime = readF1000(is);
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furnace_burntime = readF1000(is);
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}
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void ContentFeatures::setTexture(u16 i, std::string name)
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{
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used_texturenames.insert(name);
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tname_tiles[i] = name;
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if(tname_inventory == "")
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tname_inventory = name;
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}
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void ContentFeatures::setAllTextures(std::string name)
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{
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for(u16 i=0; i<6; i++)
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setTexture(i, name);
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// Force inventory texture too
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setInventoryTexture(name);
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}
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void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
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{
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assert(i < CF_SPECIAL_COUNT);
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mspec_special[i] = mspec;
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}
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void ContentFeatures::setInventoryTexture(std::string imgname)
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{
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tname_inventory = imgname;
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}
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void ContentFeatures::setInventoryTextureCube(std::string top,
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std::string left, std::string right)
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{
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str_replace_char(top, '^', '&');
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str_replace_char(left, '^', '&');
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str_replace_char(right, '^', '&');
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std::string imgname_full;
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imgname_full += "[inventorycube{";
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imgname_full += top;
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imgname_full += "{";
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imgname_full += left;
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imgname_full += "{";
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imgname_full += right;
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tname_inventory = imgname_full;
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}
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/*
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@ -311,14 +251,12 @@ public:
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void clear()
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{
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m_name_id_mapping.clear();
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m_name_id_mapping_with_aliases.clear();
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m_aliases.clear();
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for(u16 i=0; i<=MAX_CONTENT; i++)
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{
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ContentFeatures &f = m_content_features[i];
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f.reset(); // Reset to defaults
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f.setAllTextures("unknown_block.png");
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}
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// Set CONTENT_AIR
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// Insert directly into containers
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content_t c = CONTENT_AIR;
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m_content_features[c] = f;
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m_name_id_mapping.set(c, f.name);
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addNameIdMapping(c, f.name);
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}
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// Set CONTENT_IGNORE
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{
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// Insert directly into containers
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content_t c = CONTENT_IGNORE;
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m_content_features[c] = f;
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m_name_id_mapping.set(c, f.name);
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addNameIdMapping(c, f.name);
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}
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}
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// CONTENT_IGNORE = not found
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@ -401,12 +339,14 @@ public:
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{
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return get(n.getContent());
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}
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virtual bool getId(const std::string &name_, content_t &result) const
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virtual bool getId(const std::string &name, content_t &result) const
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{
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// Convert name according to possible alias
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std::string name = getAlias(name_);
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// Get id
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return m_name_id_mapping.getId(name, result);
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std::map<std::string, content_t>::const_iterator
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i = m_name_id_mapping_with_aliases.find(name);
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if(i == m_name_id_mapping_with_aliases.end())
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return false;
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result = i->second;
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return true;
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}
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virtual content_t getId(const std::string &name) const
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{
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getId(name, id);
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return get(id);
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}
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virtual std::string getAlias(const std::string &name) const
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{
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std::map<std::string, std::string>::const_iterator i;
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i = m_aliases.find(name);
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if(i != m_aliases.end())
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return i->second;
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return name;
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}
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// IWritableNodeDefManager
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virtual void set(content_t c, const ContentFeatures &def)
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{
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}
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m_content_features[c] = def;
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if(def.name != "")
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m_name_id_mapping.set(c, def.name);
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// Remove conflicting alias if it exists
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bool alias_removed = (m_aliases.erase(def.name) != 0);
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if(alias_removed)
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infostream<<"ndef: erased alias "<<def.name
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<<" because node was defined"<<std::endl;
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addNameIdMapping(c, def.name);
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}
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virtual content_t set(const std::string &name,
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const ContentFeatures &def)
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{
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assert(name == def.name);
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u16 id = CONTENT_IGNORE;
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bool found = m_name_id_mapping.getId(name, id);
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bool found = m_name_id_mapping.getId(name, id); // ignore aliases
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if(!found){
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// Determine if full param2 is required
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bool require_full_param2 = (
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if(id == CONTENT_IGNORE)
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return CONTENT_IGNORE;
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if(name != "")
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m_name_id_mapping.set(id, name);
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addNameIdMapping(id, name);
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}
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set(id, def);
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return id;
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assert(name != "");
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ContentFeatures f;
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f.name = name;
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f.setAllTextures("unknown_block.png");
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// Make unknown blocks diggable
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f.material.diggability = DIGGABLE_NORMAL;
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f.material.diggability = DIGGABLE_CONSTANT;
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f.material.constant_time = 0.5;
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return set(name, f);
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}
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virtual void setAlias(const std::string &name,
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const std::string &convert_to)
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virtual void updateAliases(IItemDefManager *idef)
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{
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content_t id;
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if(getId(name, id)){
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infostream<<"ndef: not setting alias "<<name<<" -> "<<convert_to
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<<": "<<name<<" is already defined"<<std::endl;
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return;
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std::set<std::string> all = idef->getAll();
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m_name_id_mapping_with_aliases.clear();
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for(std::set<std::string>::iterator
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i = all.begin(); i != all.end(); i++)
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{
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std::string name = *i;
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std::string convert_to = idef->getAlias(name);
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content_t id;
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if(m_name_id_mapping.getId(convert_to, id))
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{
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m_name_id_mapping_with_aliases.insert(
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std::make_pair(name, id));
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}
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}
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infostream<<"ndef: setting alias "<<name<<" -> "<<convert_to
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<<std::endl;
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m_aliases[name] = convert_to;
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}
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virtual void updateTextures(ITextureSource *tsrc)
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{
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{
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ContentFeatures *f = &m_content_features[i];
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std::string tname_tiles[6];
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for(u32 j=0; j<6; j++)
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{
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tname_tiles[j] = f->tname_tiles[j];
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if(tname_tiles[j] == "")
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tname_tiles[j] = "unknown_block.png";
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}
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switch(f->drawtype){
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default:
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case NDT_NORMAL:
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f->drawtype = NDT_NORMAL;
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f->solidness = 2;
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for(u32 i=0; i<6; i++){
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f->setTexture(i, f->tname_tiles[i]
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+ std::string("^[noalpha"));
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tname_tiles[i] += std::string("^[noalpha");
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}
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}
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break;
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break;
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}
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// Inventory texture
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if(f->tname_inventory != "")
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f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
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else
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f->inventory_texture = NULL;
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// Tile textures
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for(u16 j=0; j<6; j++){
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if(f->tname_tiles[j] == "")
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continue;
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f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
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f->tiles[j].texture = tsrc->getTexture(tname_tiles[j]);
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f->tiles[j].alpha = f->alpha;
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if(f->alpha == 255)
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f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
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}
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writeU16(os, count);
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os<<serializeLongString(tmp_os.str());
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writeU16(os, m_aliases.size());
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for(std::map<std::string, std::string>::const_iterator
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i = m_aliases.begin(); i != m_aliases.end(); i++)
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{
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os<<serializeString(i->first);
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os<<serializeString(i->second);
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}
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}
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void deSerialize(std::istream &is, IGameDef *gamedef)
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void deSerialize(std::istream &is)
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{
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clear();
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u16 count = readU16(is);
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if(i == CONTENT_IGNORE || i == CONTENT_AIR)
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continue;*/
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ContentFeatures *f = &m_content_features[i];
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f->deSerialize(tmp_is, gamedef);
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f->deSerialize(tmp_is);
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if(f->name != "")
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m_name_id_mapping.set(i, f->name);
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}
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u16 num_aliases = readU16(is);
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if(!is.eof()){
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for(u16 i=0; i<num_aliases; i++){
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std::string name = deSerializeString(is);
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std::string convert_to = deSerializeString(is);
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m_aliases[name] = convert_to;
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}
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addNameIdMapping(i, f->name);
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}
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}
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private:
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void addNameIdMapping(content_t i, std::string name)
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{
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m_name_id_mapping.set(i, name);
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m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
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}
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private:
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// Features indexed by id
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ContentFeatures m_content_features[MAX_CONTENT+1];
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// A mapping for fast converting back and forth between names and ids
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NameIdMapping m_name_id_mapping;
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// Aliases
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std::map<std::string, std::string> m_aliases;
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// Like m_name_id_mapping, but only from names to ids, and includes
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// item aliases too. Updated by updateAliases()
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// Note: Not serialized.
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std::map<std::string, content_t> m_name_id_mapping_with_aliases;
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};
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IWritableNodeDefManager* createNodeDefManager()
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