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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef

This commit is contained in:
Kahrl 2012-01-12 06:10:39 +01:00
parent 569156b013
commit 6a76c226e1
65 changed files with 7232 additions and 7282 deletions

View file

@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h"
#include "main.h" // For g_settings
#include "nodemetadata.h"
#include "itemdef.h"
#ifndef SERVER
#include "tile.h"
#endif
@ -103,8 +103,6 @@ void ContentFeatures::reset()
Cached stuff
*/
#ifndef SERVER
inventory_texture = NULL;
for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
special_materials[j] = NULL;
special_aps[j] = NULL;
@ -113,7 +111,6 @@ void ContentFeatures::reset()
visual_solidness = 0;
backface_culling = true;
#endif
used_texturenames.clear();
/*
Actual data
@ -127,7 +124,6 @@ void ContentFeatures::reset()
tname_tiles[i] = "";
for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
mspec_special[j] = MaterialSpec();
tname_inventory = "";
alpha = 255;
post_effect_color = video::SColor(0, 0, 0, 0);
param_type = CPT_NONE;
@ -140,7 +136,6 @@ void ContentFeatures::reset()
climbable = false;
buildable_to = false;
wall_mounted = false;
often_contains_mineral = false;
dug_item = "";
extra_dug_item = "";
extra_dug_item_rarity = 2;
@ -153,21 +148,20 @@ void ContentFeatures::reset()
damage_per_second = 0;
selection_box = NodeBox();
material = MaterialProperties();
cookresult_item = ""; // Cannot be cooked
furnace_cooktime = 3.0;
furnace_burntime = -1.0; // Cannot be burned
// Make unknown blocks diggable
material.diggability = DIGGABLE_CONSTANT;
material.constant_time = 0.5;
}
void ContentFeatures::serialize(std::ostream &os)
{
writeU8(os, 0); // version
writeU8(os, 1); // version
os<<serializeString(name);
writeU8(os, drawtype);
writeF1000(os, visual_scale);
writeU8(os, 6);
for(u32 i=0; i<6; i++)
os<<serializeString(tname_tiles[i]);
os<<serializeString(tname_inventory);
writeU8(os, CF_SPECIAL_COUNT);
for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
mspec_special[i].serialize(os);
@ -187,7 +181,6 @@ void ContentFeatures::serialize(std::ostream &os)
writeU8(os, climbable);
writeU8(os, buildable_to);
writeU8(os, wall_mounted);
writeU8(os, often_contains_mineral);
os<<serializeString(dug_item);
os<<serializeString(extra_dug_item);
writeS32(os, extra_dug_item_rarity);
@ -200,15 +193,12 @@ void ContentFeatures::serialize(std::ostream &os)
writeU32(os, damage_per_second);
selection_box.serialize(os);
material.serialize(os);
os<<serializeString(cookresult_item);
writeF1000(os, furnace_cooktime);
writeF1000(os, furnace_burntime);
}
void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
void ContentFeatures::deSerialize(std::istream &is)
{
int version = readU8(is);
if(version != 0)
if(version != 1)
throw SerializationError("unsupported ContentFeatures version");
name = deSerializeString(is);
drawtype = (enum NodeDrawType)readU8(is);
@ -216,9 +206,7 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
if(readU8(is) != 6)
throw SerializationError("unsupported tile count");
for(u32 i=0; i<6; i++)
setTexture(i, deSerializeString(is));
//tname_tiles[i] = deSerializeString(is);
tname_inventory = deSerializeString(is);
tname_tiles[i] = deSerializeString(is);
if(readU8(is) != CF_SPECIAL_COUNT)
throw SerializationError("unsupported CF_SPECIAL_COUNT");
for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
@ -239,7 +227,6 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
climbable = readU8(is);
buildable_to = readU8(is);
wall_mounted = readU8(is);
often_contains_mineral = readU8(is);
dug_item = deSerializeString(is);
extra_dug_item = deSerializeString(is);
extra_dug_item_rarity = readS32(is);
@ -252,53 +239,6 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
damage_per_second = readU32(is);
selection_box.deSerialize(is);
material.deSerialize(is);
cookresult_item = deSerializeString(is);
furnace_cooktime = readF1000(is);
furnace_burntime = readF1000(is);
}
void ContentFeatures::setTexture(u16 i, std::string name)
{
used_texturenames.insert(name);
tname_tiles[i] = name;
if(tname_inventory == "")
tname_inventory = name;
}
void ContentFeatures::setAllTextures(std::string name)
{
for(u16 i=0; i<6; i++)
setTexture(i, name);
// Force inventory texture too
setInventoryTexture(name);
}
void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
{
assert(i < CF_SPECIAL_COUNT);
mspec_special[i] = mspec;
}
void ContentFeatures::setInventoryTexture(std::string imgname)
{
tname_inventory = imgname;
}
void ContentFeatures::setInventoryTextureCube(std::string top,
std::string left, std::string right)
{
str_replace_char(top, '^', '&');
str_replace_char(left, '^', '&');
str_replace_char(right, '^', '&');
std::string imgname_full;
imgname_full += "[inventorycube{";
imgname_full += top;
imgname_full += "{";
imgname_full += left;
imgname_full += "{";
imgname_full += right;
tname_inventory = imgname_full;
}
/*
@ -311,14 +251,12 @@ public:
void clear()
{
m_name_id_mapping.clear();
m_name_id_mapping_with_aliases.clear();
m_aliases.clear();
for(u16 i=0; i<=MAX_CONTENT; i++)
{
ContentFeatures &f = m_content_features[i];
f.reset(); // Reset to defaults
f.setAllTextures("unknown_block.png");
}
// Set CONTENT_AIR
@ -336,7 +274,7 @@ public:
// Insert directly into containers
content_t c = CONTENT_AIR;
m_content_features[c] = f;
m_name_id_mapping.set(c, f.name);
addNameIdMapping(c, f.name);
}
// Set CONTENT_IGNORE
{
@ -354,7 +292,7 @@ public:
// Insert directly into containers
content_t c = CONTENT_IGNORE;
m_content_features[c] = f;
m_name_id_mapping.set(c, f.name);
addNameIdMapping(c, f.name);
}
}
// CONTENT_IGNORE = not found
@ -401,12 +339,14 @@ public:
{
return get(n.getContent());
}
virtual bool getId(const std::string &name_, content_t &result) const
virtual bool getId(const std::string &name, content_t &result) const
{
// Convert name according to possible alias
std::string name = getAlias(name_);
// Get id
return m_name_id_mapping.getId(name, result);
std::map<std::string, content_t>::const_iterator
i = m_name_id_mapping_with_aliases.find(name);
if(i == m_name_id_mapping_with_aliases.end())
return false;
result = i->second;
return true;
}
virtual content_t getId(const std::string &name) const
{
@ -420,14 +360,6 @@ public:
getId(name, id);
return get(id);
}
virtual std::string getAlias(const std::string &name) const
{
std::map<std::string, std::string>::const_iterator i;
i = m_aliases.find(name);
if(i != m_aliases.end())
return i->second;
return name;
}
// IWritableNodeDefManager
virtual void set(content_t c, const ContentFeatures &def)
{
@ -451,20 +383,14 @@ public:
}
m_content_features[c] = def;
if(def.name != "")
m_name_id_mapping.set(c, def.name);
// Remove conflicting alias if it exists
bool alias_removed = (m_aliases.erase(def.name) != 0);
if(alias_removed)
infostream<<"ndef: erased alias "<<def.name
<<" because node was defined"<<std::endl;
addNameIdMapping(c, def.name);
}
virtual content_t set(const std::string &name,
const ContentFeatures &def)
{
assert(name == def.name);
u16 id = CONTENT_IGNORE;
bool found = m_name_id_mapping.getId(name, id);
bool found = m_name_id_mapping.getId(name, id); // ignore aliases
if(!found){
// Determine if full param2 is required
bool require_full_param2 = (
@ -481,7 +407,7 @@ public:
if(id == CONTENT_IGNORE)
return CONTENT_IGNORE;
if(name != "")
m_name_id_mapping.set(id, name);
addNameIdMapping(id, name);
}
set(id, def);
return id;
@ -491,23 +417,27 @@ public:
assert(name != "");
ContentFeatures f;
f.name = name;
f.setAllTextures("unknown_block.png");
// Make unknown blocks diggable
f.material.diggability = DIGGABLE_NORMAL;
f.material.diggability = DIGGABLE_CONSTANT;
f.material.constant_time = 0.5;
return set(name, f);
}
virtual void setAlias(const std::string &name,
const std::string &convert_to)
virtual void updateAliases(IItemDefManager *idef)
{
content_t id;
if(getId(name, id)){
infostream<<"ndef: not setting alias "<<name<<" -> "<<convert_to
<<": "<<name<<" is already defined"<<std::endl;
return;
std::set<std::string> all = idef->getAll();
m_name_id_mapping_with_aliases.clear();
for(std::set<std::string>::iterator
i = all.begin(); i != all.end(); i++)
{
std::string name = *i;
std::string convert_to = idef->getAlias(name);
content_t id;
if(m_name_id_mapping.getId(convert_to, id))
{
m_name_id_mapping_with_aliases.insert(
std::make_pair(name, id));
}
}
infostream<<"ndef: setting alias "<<name<<" -> "<<convert_to
<<std::endl;
m_aliases[name] = convert_to;
}
virtual void updateTextures(ITextureSource *tsrc)
{
@ -523,6 +453,14 @@ public:
{
ContentFeatures *f = &m_content_features[i];
std::string tname_tiles[6];
for(u32 j=0; j<6; j++)
{
tname_tiles[j] = f->tname_tiles[j];
if(tname_tiles[j] == "")
tname_tiles[j] = "unknown_block.png";
}
switch(f->drawtype){
default:
case NDT_NORMAL:
@ -567,8 +505,7 @@ public:
f->drawtype = NDT_NORMAL;
f->solidness = 2;
for(u32 i=0; i<6; i++){
f->setTexture(i, f->tname_tiles[i]
+ std::string("^[noalpha"));
tname_tiles[i] += std::string("^[noalpha");
}
}
break;
@ -581,16 +518,9 @@ public:
break;
}
// Inventory texture
if(f->tname_inventory != "")
f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
else
f->inventory_texture = NULL;
// Tile textures
for(u16 j=0; j<6; j++){
if(f->tname_tiles[j] == "")
continue;
f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
f->tiles[j].texture = tsrc->getTexture(tname_tiles[j]);
f->tiles[j].alpha = f->alpha;
if(f->alpha == 255)
f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
@ -649,16 +579,8 @@ public:
}
writeU16(os, count);
os<<serializeLongString(tmp_os.str());
writeU16(os, m_aliases.size());
for(std::map<std::string, std::string>::const_iterator
i = m_aliases.begin(); i != m_aliases.end(); i++)
{
os<<serializeString(i->first);
os<<serializeString(i->second);
}
}
void deSerialize(std::istream &is, IGameDef *gamedef)
void deSerialize(std::istream &is)
{
clear();
u16 count = readU16(is);
@ -674,27 +596,26 @@ public:
if(i == CONTENT_IGNORE || i == CONTENT_AIR)
continue;*/
ContentFeatures *f = &m_content_features[i];
f->deSerialize(tmp_is, gamedef);
f->deSerialize(tmp_is);
if(f->name != "")
m_name_id_mapping.set(i, f->name);
}
u16 num_aliases = readU16(is);
if(!is.eof()){
for(u16 i=0; i<num_aliases; i++){
std::string name = deSerializeString(is);
std::string convert_to = deSerializeString(is);
m_aliases[name] = convert_to;
}
addNameIdMapping(i, f->name);
}
}
private:
void addNameIdMapping(content_t i, std::string name)
{
m_name_id_mapping.set(i, name);
m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
}
private:
// Features indexed by id
ContentFeatures m_content_features[MAX_CONTENT+1];
// A mapping for fast converting back and forth between names and ids
NameIdMapping m_name_id_mapping;
// Aliases
std::map<std::string, std::string> m_aliases;
// Like m_name_id_mapping, but only from names to ids, and includes
// item aliases too. Updated by updateAliases()
// Note: Not serialized.
std::map<std::string, content_t> m_name_id_mapping_with_aliases;
};
IWritableNodeDefManager* createNodeDefManager()