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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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65 changed files with 7232 additions and 7282 deletions
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "common_irrlicht.h"
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#include "mapblock_nodemod.h"
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#include "tile.h"
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#include "voxel.h"
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class IGameDef;
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@ -125,6 +126,8 @@ private:
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// Helper functions
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video::SColor MapBlock_LightColor(u8 alpha, u8 light);
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TileSpec getNodeTile(MapNode mn, v3s16 p, v3s16 face_dir,
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NodeModMap *temp_mods, ITextureSource *tsrc, INodeDefManager *ndef);
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class MapBlock;
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@ -140,6 +143,11 @@ struct MeshMakeData
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parent of block.
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*/
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void fill(u32 daynight_ratio, MapBlock *block);
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/*
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Set up with only a single node at (1,1,1)
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*/
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void fillSingleNode(u32 daynight_ratio, MapNode *node);
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};
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// This is the highest-level function in here
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