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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef

This commit is contained in:
Kahrl 2012-01-12 06:10:39 +01:00
parent 569156b013
commit 6a76c226e1
65 changed files with 7232 additions and 7282 deletions

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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common_irrlicht.h"
#include "mapblock_nodemod.h"
#include "tile.h"
#include "voxel.h"
class IGameDef;
@ -125,6 +126,8 @@ private:
// Helper functions
video::SColor MapBlock_LightColor(u8 alpha, u8 light);
TileSpec getNodeTile(MapNode mn, v3s16 p, v3s16 face_dir,
NodeModMap *temp_mods, ITextureSource *tsrc, INodeDefManager *ndef);
class MapBlock;
@ -140,6 +143,11 @@ struct MeshMakeData
parent of block.
*/
void fill(u32 daynight_ratio, MapBlock *block);
/*
Set up with only a single node at (1,1,1)
*/
void fillSingleNode(u32 daynight_ratio, MapNode *node);
};
// This is the highest-level function in here