mirror of
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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
This commit is contained in:
parent
569156b013
commit
6a76c226e1
65 changed files with 7232 additions and 7282 deletions
852
src/craftdef.cpp
852
src/craftdef.cpp
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@ -22,88 +22,738 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes.h"
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#include "log.h"
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#include <sstream>
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#include <set>
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#include "utility.h"
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#include "gamedef.h"
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#include "inventory.h"
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#include "inventorymanager.h" // checkItemCombination
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CraftPointerInput::~CraftPointerInput()
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// Deserialize an itemstring then return the name of the item
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static std::string craftGetItemName(const std::string &itemstring, IGameDef *gamedef)
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{
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for(u32 i=0; i<items.size(); i++)
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delete items[i];
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ItemStack item;
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item.deSerialize(itemstring, gamedef->idef());
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return item.name;
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}
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CraftPointerInput createPointerInput(const CraftInput &ci, IGameDef *gamedef)
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// (mapcar craftGetItemName itemstrings)
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static std::vector<std::string> craftGetItemNames(
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const std::vector<std::string> &itemstrings, IGameDef *gamedef)
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{
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std::vector<InventoryItem*> items;
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for(u32 i=0; i<ci.items.size(); i++){
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InventoryItem *item = NULL;
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if(ci.items[i] != ""){
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std::istringstream iss(ci.items[i], std::ios::binary);
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item = InventoryItem::deSerialize(iss, gamedef);
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}
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items.push_back(item);
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std::vector<std::string> result;
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for(std::vector<std::string>::const_iterator
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i = itemstrings.begin();
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i != itemstrings.end(); i++)
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{
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result.push_back(craftGetItemName(*i, gamedef));
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}
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return CraftPointerInput(ci.width, items);
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return result;
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}
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CraftInput createInput(const CraftPointerInput &cpi)
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// Get name of each item, and return them as a new list.
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static std::vector<std::string> craftGetItemNames(
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const std::vector<ItemStack> &items, IGameDef *gamedef)
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{
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std::vector<std::string> items;
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for(u32 i=0; i<cpi.items.size(); i++){
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if(cpi.items[i] == NULL)
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items.push_back("");
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else{
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std::ostringstream oss(std::ios::binary);
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cpi.items[i]->serialize(oss);
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items.push_back(oss.str());
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std::vector<std::string> result;
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for(std::vector<ItemStack>::const_iterator
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i = items.begin();
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i != items.end(); i++)
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{
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result.push_back(i->name);
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}
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return result;
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}
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// Compute bounding rectangle given a matrix of items
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// Returns false if every item is ""
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static bool craftGetBounds(const std::vector<std::string> &items, unsigned int width,
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unsigned int &min_x, unsigned int &max_x,
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unsigned int &min_y, unsigned int &max_y)
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{
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bool success = false;
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unsigned int x = 0;
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unsigned int y = 0;
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for(std::vector<std::string>::const_iterator
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i = items.begin();
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i != items.end(); i++)
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{
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if(*i != "") // Is this an actual item?
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{
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if(!success)
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{
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// This is the first nonempty item
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min_x = max_x = x;
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min_y = max_y = y;
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success = true;
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}
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else
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{
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if(x < min_x) min_x = x;
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if(x > max_x) max_x = x;
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if(y < min_y) min_y = y;
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if(y > max_y) max_y = y;
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}
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}
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// Step coordinate
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x++;
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if(x == width)
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{
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x = 0;
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y++;
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}
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}
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return CraftInput(cpi.width, items);
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return success;
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}
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// Convert a list of item names to a multiset
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static std::multiset<std::string> craftMakeMultiset(const std::vector<std::string> &names)
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{
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std::multiset<std::string> set;
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for(std::vector<std::string>::const_iterator
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i = names.begin();
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i != names.end(); i++)
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{
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if(*i != "")
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set.insert(*i);
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}
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return set;
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}
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// Removes 1 from each item stack
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static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
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{
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for(std::vector<ItemStack>::iterator
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i = input.items.begin();
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i != input.items.end(); i++)
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{
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if(i->count != 0)
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i->remove(1);
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}
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}
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// Removes 1 from each item stack with replacement support
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// Example: if replacements contains the pair ("bucket:bucket_water", "bucket:bucket_empty"),
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// a water bucket will not be removed but replaced by an empty bucket.
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static void craftDecrementOrReplaceInput(CraftInput &input,
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const CraftReplacements &replacements,
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IGameDef *gamedef)
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{
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if(replacements.pairs.empty())
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{
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craftDecrementInput(input, gamedef);
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return;
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}
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// Make a copy of the replacements pair list
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std::vector<std::pair<std::string, std::string> > pairs = replacements.pairs;
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for(std::vector<ItemStack>::iterator
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i = input.items.begin();
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i != input.items.end(); i++)
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{
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if(i->count == 1)
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{
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// Find an appropriate replacement
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bool found_replacement = false;
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for(std::vector<std::pair<std::string, std::string> >::iterator
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j = pairs.begin();
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j != pairs.end(); j++)
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{
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ItemStack from_item;
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from_item.deSerialize(j->first, gamedef->idef());
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if(i->name == from_item.name)
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{
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i->deSerialize(j->second, gamedef->idef());
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found_replacement = true;
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pairs.erase(j);
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break;
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}
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}
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// No replacement was found, simply decrement count to zero
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if(!found_replacement)
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i->remove(1);
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}
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else if(i->count >= 2)
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{
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// Ignore replacements for items with count >= 2
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i->remove(1);
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}
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}
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}
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// Dump an itemstring matrix
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static std::string craftDumpMatrix(const std::vector<std::string> &items,
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unsigned int width)
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{
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std::ostringstream os(std::ios::binary);
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os<<"{ ";
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unsigned int x = 0;
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for(std::vector<std::string>::const_iterator
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i = items.begin();
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i != items.end(); i++, x++)
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{
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if(x == width)
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{
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os<<"; ";
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x = 0;
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}
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else if(x != 0)
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{
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os<<",";
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}
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os<<"\""<<(*i)<<"\"";
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}
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os<<" }";
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return os.str();
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}
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// Dump an item matrix
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std::string craftDumpMatrix(const std::vector<ItemStack> &items,
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unsigned int width)
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{
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std::ostringstream os(std::ios::binary);
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os<<"{ ";
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unsigned int x = 0;
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for(std::vector<ItemStack>::const_iterator
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i = items.begin();
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i != items.end(); i++, x++)
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{
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if(x == width)
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{
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os<<"; ";
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x = 0;
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}
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else if(x != 0)
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{
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os<<",";
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}
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os<<"\""<<(i->getItemString())<<"\"";
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}
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os<<" }";
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return os.str();
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}
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/*
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CraftInput
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*/
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std::string CraftInput::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"(width="<<width<<"){";
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for(u32 i=0; i<items.size(); i++)
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os<<"\""<<items[i]<<"\",";
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os<<"(method="<<((int)method)<<", items="<<craftDumpMatrix(items, width)<<")";
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return os.str();
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}
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/*
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CraftOutput
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*/
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std::string CraftOutput::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"(item=\""<<item<<"\", time="<<time<<")";
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return os.str();
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}
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/*
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CraftReplacements
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*/
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std::string CraftReplacements::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"{";
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const char *sep = "";
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for(std::vector<std::pair<std::string, std::string> >::const_iterator
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i = pairs.begin();
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i != pairs.end(); i++)
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{
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os<<sep<<"\""<<(i->first)<<"\"=>\""<<(i->second)<<"\"";
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sep = ",";
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}
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os<<"}";
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return os.str();
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}
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std::string CraftDefinition::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"{output=\""<<output<<"\", input={";
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for(u32 i=0; i<input.items.size(); i++)
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os<<"\""<<input.items[i]<<"\",";
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os<<"}, (input.width="<<input.width<<")}";
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return os.str();
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}
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/*
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CraftDefinition
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*/
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void CraftDefinition::serialize(std::ostream &os) const
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{
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writeU8(os, 0); // version
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os<<serializeString(output);
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writeU8(os, input.width);
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writeU16(os, input.items.size());
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for(u32 i=0; i<input.items.size(); i++)
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os<<serializeString(input.items[i]);
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writeU8(os, 1); // version
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os<<serializeString(getName());
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serializeBody(os);
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}
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void CraftDefinition::deSerialize(std::istream &is)
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CraftDefinition* CraftDefinition::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 0) throw SerializationError(
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if(version != 1) throw SerializationError(
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"unsupported CraftDefinition version");
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std::string name = deSerializeString(is);
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CraftDefinition *def = NULL;
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if(name == "shaped")
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{
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def = new CraftDefinitionShaped;
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}
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else if(name == "shapeless")
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{
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def = new CraftDefinitionShapeless;
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}
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else if(name == "toolrepair")
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{
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def = new CraftDefinitionToolRepair;
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}
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else if(name == "cooking")
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{
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def = new CraftDefinitionCooking;
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}
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else if(name == "fuel")
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{
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def = new CraftDefinitionFuel;
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}
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else
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{
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infostream<<"Unknown CraftDefinition name=\""<<name<<"\""<<std::endl;
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throw SerializationError("Unknown CraftDefinition name");
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}
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def->deSerializeBody(is, version);
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return def;
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}
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/*
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CraftDefinitionShaped
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*/
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std::string CraftDefinitionShaped::getName() const
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{
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return "shaped";
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}
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bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) const
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{
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if(input.method != CRAFT_METHOD_NORMAL)
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return false;
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// Get input item matrix
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std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
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unsigned int inp_width = input.width;
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if(inp_width == 0)
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return false;
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while(inp_names.size() % inp_width != 0)
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inp_names.push_back("");
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// Get input bounds
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unsigned int inp_min_x=0, inp_max_x=0, inp_min_y=0, inp_max_y=0;
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if(!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x, inp_min_y, inp_max_y))
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return false; // it was empty
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// Get recipe item matrix
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std::vector<std::string> rec_names = craftGetItemNames(recipe, gamedef);
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unsigned int rec_width = width;
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if(rec_width == 0)
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return false;
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while(rec_names.size() % rec_width != 0)
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rec_names.push_back("");
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// Get recipe bounds
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unsigned int rec_min_x=0, rec_max_x=0, rec_min_y=0, rec_max_y=0;
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if(!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x, rec_min_y, rec_max_y))
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return false; // it was empty
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// Different sizes?
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if(inp_max_x - inp_min_x != rec_max_x - rec_min_x)
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return false;
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if(inp_max_y - inp_min_y != rec_max_y - rec_min_y)
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return false;
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// Verify that all item names in the bounding box are equal
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unsigned int w = inp_max_x - inp_min_x + 1;
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unsigned int h = inp_max_y - inp_min_y + 1;
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for(unsigned int y=0; y<h; y++)
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for(unsigned int x=0; x<w; x++)
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{
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unsigned int inp_x = inp_min_x + x;
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unsigned int inp_y = inp_min_y + y;
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unsigned int rec_x = rec_min_x + x;
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unsigned int rec_y = rec_min_y + y;
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if(
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inp_names[inp_y * inp_width + inp_x] !=
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rec_names[rec_y * rec_width + rec_x]
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){
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return false;
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}
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}
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return true;
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}
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CraftOutput CraftDefinitionShaped::getOutput(const CraftInput &input, IGameDef *gamedef) const
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{
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return CraftOutput(output, 0);
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}
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void CraftDefinitionShaped::decrementInput(CraftInput &input, IGameDef *gamedef) const
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{
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craftDecrementOrReplaceInput(input, replacements, gamedef);
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}
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std::string CraftDefinitionShaped::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"(shaped, output=\""<<output
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<<"\", recipe="<<craftDumpMatrix(recipe, width)
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<<", replacements="<<replacements.dump()<<")";
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return os.str();
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}
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void CraftDefinitionShaped::serializeBody(std::ostream &os) const
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{
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os<<serializeString(output);
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writeU16(os, width);
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writeU16(os, recipe.size());
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for(u32 i=0; i<recipe.size(); i++)
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os<<serializeString(recipe[i]);
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writeU16(os, replacements.pairs.size());
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for(u32 i=0; i<replacements.pairs.size(); i++)
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{
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os<<serializeString(replacements.pairs[i].first);
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os<<serializeString(replacements.pairs[i].second);
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}
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}
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void CraftDefinitionShaped::deSerializeBody(std::istream &is, int version)
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{
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if(version != 1) throw SerializationError(
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"unsupported CraftDefinitionShaped version");
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output = deSerializeString(is);
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input.width = readU8(is);
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width = readU16(is);
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recipe.clear();
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u32 count = readU16(is);
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for(u32 i=0; i<count; i++)
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input.items.push_back(deSerializeString(is));
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recipe.push_back(deSerializeString(is));
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replacements.pairs.clear();
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count = readU16(is);
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for(u32 i=0; i<count; i++)
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{
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std::string first = deSerializeString(is);
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std::string second = deSerializeString(is);
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replacements.pairs.push_back(std::make_pair(first, second));
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}
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}
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/*
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CraftDefinitionShapeless
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*/
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std::string CraftDefinitionShapeless::getName() const
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{
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return "shapeless";
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}
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bool CraftDefinitionShapeless::check(const CraftInput &input, IGameDef *gamedef) const
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{
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if(input.method != CRAFT_METHOD_NORMAL)
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return false;
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// Get input item multiset
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std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
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std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
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// Get recipe item multiset
|
||||
std::vector<std::string> rec_names = craftGetItemNames(recipe, gamedef);
|
||||
std::multiset<std::string> rec_names_multiset = craftMakeMultiset(rec_names);
|
||||
|
||||
// Recipe is matched when the multisets coincide
|
||||
return inp_names_multiset == rec_names_multiset;
|
||||
}
|
||||
|
||||
CraftOutput CraftDefinitionShapeless::getOutput(const CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
return CraftOutput(output, 0);
|
||||
}
|
||||
|
||||
void CraftDefinitionShapeless::decrementInput(CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
craftDecrementOrReplaceInput(input, replacements, gamedef);
|
||||
}
|
||||
|
||||
std::string CraftDefinitionShapeless::dump() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
os<<"(shapeless, output=\""<<output
|
||||
<<"\", recipe="<<craftDumpMatrix(recipe, recipe.size())
|
||||
<<", replacements="<<replacements.dump()<<")";
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void CraftDefinitionShapeless::serializeBody(std::ostream &os) const
|
||||
{
|
||||
os<<serializeString(output);
|
||||
writeU16(os, recipe.size());
|
||||
for(u32 i=0; i<recipe.size(); i++)
|
||||
os<<serializeString(recipe[i]);
|
||||
writeU16(os, replacements.pairs.size());
|
||||
for(u32 i=0; i<replacements.pairs.size(); i++)
|
||||
{
|
||||
os<<serializeString(replacements.pairs[i].first);
|
||||
os<<serializeString(replacements.pairs[i].second);
|
||||
}
|
||||
}
|
||||
|
||||
void CraftDefinitionShapeless::deSerializeBody(std::istream &is, int version)
|
||||
{
|
||||
if(version != 1) throw SerializationError(
|
||||
"unsupported CraftDefinitionShapeless version");
|
||||
output = deSerializeString(is);
|
||||
recipe.clear();
|
||||
u32 count = readU16(is);
|
||||
for(u32 i=0; i<count; i++)
|
||||
recipe.push_back(deSerializeString(is));
|
||||
replacements.pairs.clear();
|
||||
count = readU16(is);
|
||||
for(u32 i=0; i<count; i++)
|
||||
{
|
||||
std::string first = deSerializeString(is);
|
||||
std::string second = deSerializeString(is);
|
||||
replacements.pairs.push_back(std::make_pair(first, second));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
CraftDefinitionToolRepair
|
||||
*/
|
||||
|
||||
static ItemStack craftToolRepair(
|
||||
const ItemStack &item1,
|
||||
const ItemStack &item2,
|
||||
float additional_wear,
|
||||
IGameDef *gamedef)
|
||||
{
|
||||
IItemDefManager *idef = gamedef->idef();
|
||||
if(item1.count != 1 || item2.count != 1 || item1.name != item2.name
|
||||
|| idef->get(item1.name).type != ITEM_TOOL
|
||||
|| idef->get(item2.name).type != ITEM_TOOL)
|
||||
{
|
||||
// Failure
|
||||
return ItemStack();
|
||||
}
|
||||
|
||||
s32 item1_uses = 65536 - (u32) item1.wear;
|
||||
s32 item2_uses = 65536 - (u32) item2.wear;
|
||||
s32 new_uses = item1_uses + item2_uses;
|
||||
s32 new_wear = 65536 - new_uses + floor(additional_wear * 65536 + 0.5);
|
||||
if(new_wear >= 65536)
|
||||
return ItemStack();
|
||||
if(new_wear < 0)
|
||||
new_wear = 0;
|
||||
|
||||
ItemStack repaired = item1;
|
||||
repaired.wear = new_wear;
|
||||
return repaired;
|
||||
}
|
||||
|
||||
std::string CraftDefinitionToolRepair::getName() const
|
||||
{
|
||||
return "toolrepair";
|
||||
}
|
||||
|
||||
bool CraftDefinitionToolRepair::check(const CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
if(input.method != CRAFT_METHOD_NORMAL)
|
||||
return false;
|
||||
|
||||
ItemStack item1;
|
||||
ItemStack item2;
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = input.items.begin();
|
||||
i != input.items.end(); i++)
|
||||
{
|
||||
if(!i->empty())
|
||||
{
|
||||
if(item1.empty())
|
||||
item1 = *i;
|
||||
else if(item2.empty())
|
||||
item2 = *i;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
}
|
||||
ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
|
||||
return !repaired.empty();
|
||||
}
|
||||
|
||||
CraftOutput CraftDefinitionToolRepair::getOutput(const CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
ItemStack item1;
|
||||
ItemStack item2;
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = input.items.begin();
|
||||
i != input.items.end(); i++)
|
||||
{
|
||||
if(!i->empty())
|
||||
{
|
||||
if(item1.empty())
|
||||
item1 = *i;
|
||||
else if(item2.empty())
|
||||
item2 = *i;
|
||||
}
|
||||
}
|
||||
ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
|
||||
return CraftOutput(repaired.getItemString(), 0);
|
||||
}
|
||||
|
||||
void CraftDefinitionToolRepair::decrementInput(CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
craftDecrementInput(input, gamedef);
|
||||
}
|
||||
|
||||
std::string CraftDefinitionToolRepair::dump() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
os<<"(toolrepair, additional_wear="<<additional_wear<<")";
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void CraftDefinitionToolRepair::serializeBody(std::ostream &os) const
|
||||
{
|
||||
writeF1000(os, additional_wear);
|
||||
}
|
||||
|
||||
void CraftDefinitionToolRepair::deSerializeBody(std::istream &is, int version)
|
||||
{
|
||||
if(version != 1) throw SerializationError(
|
||||
"unsupported CraftDefinitionToolRepair version");
|
||||
additional_wear = readF1000(is);
|
||||
}
|
||||
|
||||
/*
|
||||
CraftDefinitionCooking
|
||||
*/
|
||||
|
||||
std::string CraftDefinitionCooking::getName() const
|
||||
{
|
||||
return "cooking";
|
||||
}
|
||||
|
||||
bool CraftDefinitionCooking::check(const CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
if(input.method != CRAFT_METHOD_COOKING)
|
||||
return false;
|
||||
|
||||
// Get input item multiset
|
||||
std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
|
||||
std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
|
||||
|
||||
// Get recipe item multiset
|
||||
std::multiset<std::string> rec_names_multiset;
|
||||
rec_names_multiset.insert(craftGetItemName(recipe, gamedef));
|
||||
|
||||
// Recipe is matched when the multisets coincide
|
||||
return inp_names_multiset == rec_names_multiset;
|
||||
}
|
||||
|
||||
CraftOutput CraftDefinitionCooking::getOutput(const CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
return CraftOutput(output, cooktime);
|
||||
}
|
||||
|
||||
void CraftDefinitionCooking::decrementInput(CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
craftDecrementInput(input, gamedef);
|
||||
}
|
||||
|
||||
std::string CraftDefinitionCooking::dump() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
os<<"(cooking, output=\""<<output
|
||||
<<"\", recipe=\""<<recipe
|
||||
<<"\", cooktime="<<cooktime<<")";
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void CraftDefinitionCooking::serializeBody(std::ostream &os) const
|
||||
{
|
||||
os<<serializeString(output);
|
||||
os<<serializeString(recipe);
|
||||
writeF1000(os, cooktime);
|
||||
}
|
||||
|
||||
void CraftDefinitionCooking::deSerializeBody(std::istream &is, int version)
|
||||
{
|
||||
if(version != 1) throw SerializationError(
|
||||
"unsupported CraftDefinitionCooking version");
|
||||
output = deSerializeString(is);
|
||||
recipe = deSerializeString(is);
|
||||
cooktime = readF1000(is);
|
||||
}
|
||||
|
||||
/*
|
||||
CraftDefinitionFuel
|
||||
*/
|
||||
|
||||
std::string CraftDefinitionFuel::getName() const
|
||||
{
|
||||
return "fuel";
|
||||
}
|
||||
|
||||
bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
if(input.method != CRAFT_METHOD_FUEL)
|
||||
return false;
|
||||
|
||||
// Get input item multiset
|
||||
std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
|
||||
std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
|
||||
|
||||
// Get recipe item multiset
|
||||
std::multiset<std::string> rec_names_multiset;
|
||||
rec_names_multiset.insert(craftGetItemName(recipe, gamedef));
|
||||
|
||||
// Recipe is matched when the multisets coincide
|
||||
return inp_names_multiset == rec_names_multiset;
|
||||
}
|
||||
|
||||
CraftOutput CraftDefinitionFuel::getOutput(const CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
return CraftOutput("", burntime);
|
||||
}
|
||||
|
||||
void CraftDefinitionFuel::decrementInput(CraftInput &input, IGameDef *gamedef) const
|
||||
{
|
||||
craftDecrementInput(input, gamedef);
|
||||
}
|
||||
|
||||
std::string CraftDefinitionFuel::dump() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
os<<"(fuel, recipe=\""<<recipe
|
||||
<<"\", burntime="<<burntime<<")";
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void CraftDefinitionFuel::serializeBody(std::ostream &os) const
|
||||
{
|
||||
os<<serializeString(recipe);
|
||||
writeF1000(os, burntime);
|
||||
}
|
||||
|
||||
void CraftDefinitionFuel::deSerializeBody(std::istream &is, int version)
|
||||
{
|
||||
if(version != 1) throw SerializationError(
|
||||
"unsupported CraftDefinitionFuel version");
|
||||
recipe = deSerializeString(is);
|
||||
burntime = readF1000(is);
|
||||
}
|
||||
|
||||
/*
|
||||
Craft definition manager
|
||||
*/
|
||||
|
||||
class CCraftDefManager: public IWritableCraftDefManager
|
||||
{
|
||||
public:
|
||||
|
@ -111,58 +761,46 @@ public:
|
|||
{
|
||||
clear();
|
||||
}
|
||||
virtual InventoryItem* getCraftResult(const CraftPointerInput &input_cpi,
|
||||
IGameDef *gamedef) const
|
||||
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
||||
bool decrementInput, IGameDef *gamedef) const
|
||||
{
|
||||
if(input_cpi.width > 3){
|
||||
errorstream<<"getCraftResult(): ERROR: "
|
||||
<<"input_cpi.width > 3; Failing to craft."<<std::endl;
|
||||
return NULL;
|
||||
}
|
||||
InventoryItem *input_items[9];
|
||||
for(u32 y=0; y<3; y++)
|
||||
for(u32 x=0; x<3; x++)
|
||||
output.item = "";
|
||||
output.time = 0;
|
||||
|
||||
// If all input items are empty, abort.
|
||||
bool all_empty = true;
|
||||
for(std::vector<ItemStack>::const_iterator
|
||||
i = input.items.begin();
|
||||
i != input.items.end(); i++)
|
||||
{
|
||||
u32 i=y*3+x;
|
||||
if(x >= input_cpi.width || y >= input_cpi.height())
|
||||
input_items[i] = NULL;
|
||||
else
|
||||
input_items[i] = input_cpi.items[y*input_cpi.width+x];
|
||||
if(!i->empty())
|
||||
{
|
||||
all_empty = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for(core::list<CraftDefinition*>::ConstIterator
|
||||
i = m_craft_definitions.begin();
|
||||
i != m_craft_definitions.end(); i++)
|
||||
if(all_empty)
|
||||
return false;
|
||||
|
||||
// Walk crafting definitions from back to front, so that later
|
||||
// definitions can override earlier ones.
|
||||
for(std::vector<CraftDefinition*>::const_reverse_iterator
|
||||
i = m_craft_definitions.rbegin();
|
||||
i != m_craft_definitions.rend(); i++)
|
||||
{
|
||||
CraftDefinition *def = *i;
|
||||
|
||||
/*infostream<<"Checking "<<createInput(input_cpi).dump()<<std::endl
|
||||
<<" against "<<def->input.dump()
|
||||
<<" (output=\""<<def->output<<"\")"<<std::endl;*/
|
||||
/*infostream<<"Checking "<<input.dump()<<std::endl
|
||||
<<" against "<<def->dump()<<std::endl;*/
|
||||
|
||||
try {
|
||||
CraftPointerInput spec_cpi = createPointerInput(def->input, gamedef);
|
||||
if(spec_cpi.width > 3){
|
||||
errorstream<<"getCraftResult: ERROR: "
|
||||
<<"spec_cpi.width > 3 in recipe "
|
||||
<<def->dump()<<std::endl;
|
||||
continue;
|
||||
}
|
||||
InventoryItem *spec_items[9];
|
||||
for(u32 y=0; y<3; y++)
|
||||
for(u32 x=0; x<3; x++)
|
||||
if(def->check(input, gamedef))
|
||||
{
|
||||
u32 i=y*3+x;
|
||||
if(x >= spec_cpi.width || y >= spec_cpi.height())
|
||||
spec_items[i] = NULL;
|
||||
else
|
||||
spec_items[i] = spec_cpi.items[y*spec_cpi.width+x];
|
||||
}
|
||||
|
||||
bool match = checkItemCombination(input_items, spec_items);
|
||||
|
||||
if(match){
|
||||
std::istringstream iss(def->output, std::ios::binary);
|
||||
return InventoryItem::deSerialize(iss, gamedef);
|
||||
// Get output, then decrement input (if requested)
|
||||
output = def->getOutput(input, gamedef);
|
||||
if(decrementInput)
|
||||
def->decrementInput(input, gamedef);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
|
@ -173,34 +811,41 @@ public:
|
|||
// then go on with the next craft definition
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
return false;
|
||||
}
|
||||
virtual void registerCraft(const CraftDefinition &def)
|
||||
virtual std::string dump() const
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
os<<"Crafting definitions:\n";
|
||||
for(std::vector<CraftDefinition*>::const_iterator
|
||||
i = m_craft_definitions.begin();
|
||||
i != m_craft_definitions.end(); i++)
|
||||
{
|
||||
os<<(*i)->dump()<<"\n";
|
||||
}
|
||||
return os.str();
|
||||
}
|
||||
virtual void registerCraft(CraftDefinition *def)
|
||||
{
|
||||
infostream<<"registerCraft: registering craft definition: "
|
||||
<<def.dump()<<std::endl;
|
||||
if(def.input.width > 3 || def.input.height() > 3){
|
||||
errorstream<<"registerCraft: input size is larger than 3x3,"
|
||||
<<" ignoring"<<std::endl;
|
||||
return;
|
||||
}
|
||||
m_craft_definitions.push_back(new CraftDefinition(def));
|
||||
<<def->dump()<<std::endl;
|
||||
m_craft_definitions.push_back(def);
|
||||
}
|
||||
virtual void clear()
|
||||
{
|
||||
for(core::list<CraftDefinition*>::Iterator
|
||||
for(std::vector<CraftDefinition*>::iterator
|
||||
i = m_craft_definitions.begin();
|
||||
i != m_craft_definitions.end(); i++){
|
||||
delete *i;
|
||||
}
|
||||
m_craft_definitions.clear();
|
||||
}
|
||||
virtual void serialize(std::ostream &os)
|
||||
virtual void serialize(std::ostream &os) const
|
||||
{
|
||||
writeU8(os, 0); // version
|
||||
u16 count = m_craft_definitions.size();
|
||||
writeU16(os, count);
|
||||
for(core::list<CraftDefinition*>::Iterator
|
||||
for(std::vector<CraftDefinition*>::const_iterator
|
||||
i = m_craft_definitions.begin();
|
||||
i != m_craft_definitions.end(); i++){
|
||||
CraftDefinition *def = *i;
|
||||
|
@ -222,14 +867,13 @@ public:
|
|||
for(u16 i=0; i<count; i++){
|
||||
// Deserialize a string and grab a CraftDefinition from it
|
||||
std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
|
||||
CraftDefinition def;
|
||||
def.deSerialize(tmp_is);
|
||||
CraftDefinition *def = CraftDefinition::deSerialize(tmp_is);
|
||||
// Register
|
||||
registerCraft(def);
|
||||
}
|
||||
}
|
||||
private:
|
||||
core::list<CraftDefinition*> m_craft_definitions;
|
||||
std::vector<CraftDefinition*> m_craft_definitions;
|
||||
};
|
||||
|
||||
IWritableCraftDefManager* createCraftDefManager()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue