mirror of
https://github.com/luanti-org/luanti.git
synced 2025-07-12 16:58:39 +00:00
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
This commit is contained in:
parent
569156b013
commit
6a76c226e1
65 changed files with 7232 additions and 7282 deletions
|
@ -24,8 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "main.h" // For g_profiler
|
||||
#include "profiler.h"
|
||||
#include "serialization.h" // For compressZlib
|
||||
#include "materials.h" // For MaterialProperties
|
||||
#include "tooldef.h" // ToolDiggingProperties
|
||||
#include "materials.h" // For MaterialProperties and ToolDiggingProperties
|
||||
#include "gamedef.h"
|
||||
|
||||
core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
|
||||
|
||||
|
@ -114,9 +114,10 @@ void TestSAO::step(float dtime, bool send_recommended)
|
|||
ItemSAO proto_ItemSAO(NULL, v3f(0,0,0), "");
|
||||
|
||||
ItemSAO::ItemSAO(ServerEnvironment *env, v3f pos,
|
||||
const std::string inventorystring):
|
||||
const std::string itemstring):
|
||||
ServerActiveObject(env, pos),
|
||||
m_inventorystring(inventorystring),
|
||||
m_itemstring(itemstring),
|
||||
m_itemstring_changed(false),
|
||||
m_speed_f(0,0,0),
|
||||
m_last_sent_position(0,0,0)
|
||||
{
|
||||
|
@ -134,10 +135,10 @@ ServerActiveObject* ItemSAO::create(ServerEnvironment *env, v3f pos,
|
|||
// check if version is supported
|
||||
if(version != 0)
|
||||
return NULL;
|
||||
std::string inventorystring = deSerializeString(is);
|
||||
std::string itemstring = deSerializeString(is);
|
||||
infostream<<"ItemSAO::create(): Creating item \""
|
||||
<<inventorystring<<"\""<<std::endl;
|
||||
return new ItemSAO(env, pos, inventorystring);
|
||||
<<itemstring<<"\""<<std::endl;
|
||||
return new ItemSAO(env, pos, itemstring);
|
||||
}
|
||||
|
||||
void ItemSAO::step(float dtime, bool send_recommended)
|
||||
|
@ -175,17 +176,23 @@ void ItemSAO::step(float dtime, bool send_recommended)
|
|||
m_last_sent_position = pos_f;
|
||||
|
||||
std::ostringstream os(std::ios::binary);
|
||||
char buf[6];
|
||||
// command (0 = update position)
|
||||
buf[0] = 0;
|
||||
os.write(buf, 1);
|
||||
writeU8(os, 0);
|
||||
// pos
|
||||
writeS32((u8*)buf, m_base_position.X*1000);
|
||||
os.write(buf, 4);
|
||||
writeS32((u8*)buf, m_base_position.Y*1000);
|
||||
os.write(buf, 4);
|
||||
writeS32((u8*)buf, m_base_position.Z*1000);
|
||||
os.write(buf, 4);
|
||||
writeV3F1000(os, m_base_position);
|
||||
// create message and add to list
|
||||
ActiveObjectMessage aom(getId(), false, os.str());
|
||||
m_messages_out.push_back(aom);
|
||||
}
|
||||
if(m_itemstring_changed)
|
||||
{
|
||||
m_itemstring_changed = false;
|
||||
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command (1 = update itemstring)
|
||||
writeU8(os, 1);
|
||||
// itemstring
|
||||
os<<serializeString(m_itemstring);
|
||||
// create message and add to list
|
||||
ActiveObjectMessage aom(getId(), false, os.str());
|
||||
m_messages_out.push_back(aom);
|
||||
|
@ -195,19 +202,12 @@ void ItemSAO::step(float dtime, bool send_recommended)
|
|||
std::string ItemSAO::getClientInitializationData()
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
char buf[6];
|
||||
// version
|
||||
buf[0] = 0;
|
||||
os.write(buf, 1);
|
||||
writeU8(os, 0);
|
||||
// pos
|
||||
writeS32((u8*)buf, m_base_position.X*1000);
|
||||
os.write(buf, 4);
|
||||
writeS32((u8*)buf, m_base_position.Y*1000);
|
||||
os.write(buf, 4);
|
||||
writeS32((u8*)buf, m_base_position.Z*1000);
|
||||
os.write(buf, 4);
|
||||
// inventorystring
|
||||
os<<serializeString(m_inventorystring);
|
||||
writeV3F1000(os, m_base_position);
|
||||
// itemstring
|
||||
os<<serializeString(m_itemstring);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
|
@ -215,42 +215,58 @@ std::string ItemSAO::getStaticData()
|
|||
{
|
||||
infostream<<__FUNCTION_NAME<<std::endl;
|
||||
std::ostringstream os(std::ios::binary);
|
||||
char buf[1];
|
||||
// version
|
||||
buf[0] = 0;
|
||||
os.write(buf, 1);
|
||||
// inventorystring
|
||||
os<<serializeString(m_inventorystring);
|
||||
writeU8(os, 0);
|
||||
// itemstring
|
||||
os<<serializeString(m_itemstring);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
InventoryItem * ItemSAO::createInventoryItem()
|
||||
ItemStack ItemSAO::createItemStack()
|
||||
{
|
||||
try{
|
||||
std::istringstream is(m_inventorystring, std::ios_base::binary);
|
||||
IGameDef *gamedef = m_env->getGameDef();
|
||||
InventoryItem *item = InventoryItem::deSerialize(is, gamedef);
|
||||
infostream<<__FUNCTION_NAME<<": m_inventorystring=\""
|
||||
<<m_inventorystring<<"\" -> item="<<item
|
||||
IItemDefManager *idef = m_env->getGameDef()->idef();
|
||||
ItemStack item;
|
||||
item.deSerialize(m_itemstring, idef);
|
||||
infostream<<__FUNCTION_NAME<<": m_itemstring=\""<<m_itemstring
|
||||
<<"\" -> item=\""<<item.getItemString()<<"\""
|
||||
<<std::endl;
|
||||
return item;
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
{
|
||||
infostream<<__FUNCTION_NAME<<": serialization error: "
|
||||
<<"m_inventorystring=\""<<m_inventorystring<<"\""<<std::endl;
|
||||
return NULL;
|
||||
<<"m_itemstring=\""<<m_itemstring<<"\""<<std::endl;
|
||||
return ItemStack();
|
||||
}
|
||||
}
|
||||
|
||||
void ItemSAO::punch(ServerActiveObject *puncher, float time_from_last_punch)
|
||||
{
|
||||
InventoryItem *item = createInventoryItem();
|
||||
bool fits = puncher->addToInventory(item);
|
||||
if(fits)
|
||||
// Allow removing items in creative mode
|
||||
if(g_settings->getBool("creative_mode") == true)
|
||||
{
|
||||
m_removed = true;
|
||||
else
|
||||
delete item;
|
||||
return;
|
||||
}
|
||||
|
||||
ItemStack item = createItemStack();
|
||||
Inventory *inv = puncher->getInventory();
|
||||
if(inv != NULL)
|
||||
{
|
||||
std::string wieldlist = puncher->getWieldList();
|
||||
ItemStack leftover = inv->addItem(wieldlist, item);
|
||||
puncher->setInventoryModified();
|
||||
if(leftover.empty())
|
||||
{
|
||||
m_removed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_itemstring = leftover.getItemString();
|
||||
m_itemstring_changed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -436,14 +452,24 @@ std::string RatSAO::getStaticData()
|
|||
|
||||
void RatSAO::punch(ServerActiveObject *puncher, float time_from_last_punch)
|
||||
{
|
||||
std::istringstream is("CraftItem rat 1", std::ios_base::binary);
|
||||
IGameDef *gamedef = m_env->getGameDef();
|
||||
InventoryItem *item = InventoryItem::deSerialize(is, gamedef);
|
||||
bool fits = puncher->addToInventory(item);
|
||||
if(fits)
|
||||
// Allow removing rats in creative mode
|
||||
if(g_settings->getBool("creative_mode") == true)
|
||||
{
|
||||
m_removed = true;
|
||||
else
|
||||
delete item;
|
||||
return;
|
||||
}
|
||||
|
||||
IItemDefManager *idef = m_env->getGameDef()->idef();
|
||||
ItemStack item("rat", 1, 0, "", idef);
|
||||
Inventory *inv = puncher->getInventory();
|
||||
if(inv != NULL)
|
||||
{
|
||||
std::string wieldlist = puncher->getWieldList();
|
||||
ItemStack leftover = inv->addItem(wieldlist, item);
|
||||
puncher->setInventoryModified();
|
||||
if(leftover.empty())
|
||||
m_removed = true;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -703,14 +729,20 @@ void Oerkki1SAO::punch(ServerActiveObject *puncher, float time_from_last_punch)
|
|||
mp.crackiness = -1.0;
|
||||
mp.cuttability = 1.0;
|
||||
|
||||
ToolDiggingProperties tp;
|
||||
puncher->getWieldDiggingProperties(&tp);
|
||||
IItemDefManager *idef = m_env->getGameDef()->idef();
|
||||
ItemStack punchitem = puncher->getWieldedItem();
|
||||
ToolDiggingProperties tp =
|
||||
punchitem.getToolDiggingProperties(idef);
|
||||
|
||||
HittingProperties hitprop = getHittingProperties(&mp, &tp,
|
||||
time_from_last_punch);
|
||||
|
||||
doDamage(hitprop.hp);
|
||||
puncher->damageWieldedItem(hitprop.wear);
|
||||
if(g_settings->getBool("creative_mode") == false)
|
||||
{
|
||||
punchitem.addWear(hitprop.wear, idef);
|
||||
puncher->setWieldedItem(punchitem);
|
||||
}
|
||||
}
|
||||
|
||||
void Oerkki1SAO::doDamage(u16 d)
|
||||
|
@ -1393,14 +1425,20 @@ void MobV2SAO::punch(ServerActiveObject *puncher, float time_from_last_punch)
|
|||
mp.crackiness = -1.0;
|
||||
mp.cuttability = 1.0;
|
||||
|
||||
ToolDiggingProperties tp;
|
||||
puncher->getWieldDiggingProperties(&tp);
|
||||
IItemDefManager *idef = m_env->getGameDef()->idef();
|
||||
ItemStack punchitem = puncher->getWieldedItem();
|
||||
ToolDiggingProperties tp =
|
||||
punchitem.getToolDiggingProperties(idef);
|
||||
|
||||
HittingProperties hitprop = getHittingProperties(&mp, &tp,
|
||||
time_from_last_punch);
|
||||
|
||||
doDamage(hitprop.hp);
|
||||
puncher->damageWieldedItem(hitprop.wear);
|
||||
if(g_settings->getBool("creative_mode") == false)
|
||||
{
|
||||
punchitem.addWear(hitprop.wear, idef);
|
||||
puncher->setWieldedItem(punchitem);
|
||||
}
|
||||
}
|
||||
|
||||
bool MobV2SAO::isPeaceful()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue