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Implement an editor to customize the touchscreen controls (#14933)

- The editor is accessible via the pause menu and the settings menu.
- Buttons can be moved via drag & drop.
- Buttons can be added/removed. The grid menu added by #14918 is used to show
  all buttons not included in the layout.
- Custom layouts are responsive and adapt to changed screen size / DPI /
  hud_scaling.
- The layout is saved as JSON in the "touch_layout" setting.
This commit is contained in:
grorp 2024-11-24 11:33:39 +01:00 committed by GitHub
parent 4faa16fe0d
commit 6a1d22b2c5
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18 changed files with 1122 additions and 195 deletions

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@ -123,6 +123,22 @@ local function load()
end,
}
local touchscreen_layout = {
query_text = "Touchscreen layout",
requires = {
touchscreen = true,
},
get_formspec = function(self, avail_w)
local btn_w = math.min(avail_w, 6)
return ("button[0,0;%f,0.8;btn_touch_layout;%s]"):format(btn_w, fgettext("Touchscreen layout")), 0.8
end,
on_submit = function(self, fields)
if fields.btn_touch_layout then
core.show_touchscreen_layout()
end
end,
}
add_page({
id = "accessibility",
title = fgettext_ne("Accessibility"),
@ -151,6 +167,8 @@ local function load()
load_settingtypes()
table.insert(page_by_id.controls_keyboard_and_mouse.content, 1, change_keys)
-- insert after "touch_controls"
table.insert(page_by_id.controls_touchscreen.content, 2, touchscreen_layout)
do
local content = page_by_id.graphics_and_audio_effects.content
local idx = table.indexof(content, "enable_dynamic_shadows")