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Implement an editor to customize the touchscreen controls (#14933)
- The editor is accessible via the pause menu and the settings menu. - Buttons can be moved via drag & drop. - Buttons can be added/removed. The grid menu added by #14918 is used to show all buttons not included in the layout. - Custom layouts are responsive and adapt to changed screen size / DPI / hud_scaling. - The layout is saved as JSON in the "touch_layout" setting.
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18 changed files with 1122 additions and 195 deletions
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@ -123,6 +123,22 @@ local function load()
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end,
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}
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local touchscreen_layout = {
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query_text = "Touchscreen layout",
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requires = {
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touchscreen = true,
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},
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get_formspec = function(self, avail_w)
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local btn_w = math.min(avail_w, 6)
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return ("button[0,0;%f,0.8;btn_touch_layout;%s]"):format(btn_w, fgettext("Touchscreen layout")), 0.8
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end,
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on_submit = function(self, fields)
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if fields.btn_touch_layout then
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core.show_touchscreen_layout()
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end
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end,
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}
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add_page({
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id = "accessibility",
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title = fgettext_ne("Accessibility"),
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@ -151,6 +167,8 @@ local function load()
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load_settingtypes()
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table.insert(page_by_id.controls_keyboard_and_mouse.content, 1, change_keys)
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-- insert after "touch_controls"
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table.insert(page_by_id.controls_touchscreen.content, 2, touchscreen_layout)
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do
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local content = page_by_id.graphics_and_audio_effects.content
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local idx = table.indexof(content, "enable_dynamic_shadows")
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