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Migrate to STL containers/algorithms.

This commit is contained in:
Ilya Zhuravlev 2012-12-20 21:19:49 +04:00 committed by kwolekr
parent e204bedf1d
commit 6a1670dbc3
63 changed files with 1330 additions and 1417 deletions

View file

@ -26,6 +26,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <iostream>
#include "debug.h"
#include "mapnode.h"
#include <set>
#include <list>
class INodeDefManager;
@ -186,7 +188,7 @@ public:
a: area inside *this
*/
void diff(const VoxelArea &a, core::list<VoxelArea> &result)
void diff(const VoxelArea &a, std::list<VoxelArea> &result)
{
/*
This can result in a maximum of 6 areas
@ -519,14 +521,14 @@ public:
// TODO: Move to voxelalgorithms.h
void unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr);
std::set<v3s16> & light_sources, INodeDefManager *nodemgr);
void unspreadLight(enum LightBank bank,
core::map<v3s16, u8> & from_nodes,
core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr);
std::map<v3s16, u8> & from_nodes,
std::set<v3s16> & light_sources, INodeDefManager *nodemgr);
void spreadLight(enum LightBank bank, v3s16 p, INodeDefManager *nodemgr);
void spreadLight(enum LightBank bank,
core::map<v3s16, bool> & from_nodes, INodeDefManager *nodemgr);
std::set<v3s16> & from_nodes, INodeDefManager *nodemgr);
/*
Virtual functions