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Migrate to STL containers/algorithms.

This commit is contained in:
Ilya Zhuravlev 2012-12-20 21:19:49 +04:00 committed by kwolekr
parent e204bedf1d
commit 6a1670dbc3
63 changed files with 1330 additions and 1417 deletions

View file

@ -302,7 +302,7 @@ void VoxelManipulator::clearFlag(u8 flags)
}
void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr)
std::set<v3s16> & light_sources, INodeDefManager *nodemgr)
{
v3s16 dirs[6] = {
v3s16(0,0,1), // back
@ -360,7 +360,7 @@ void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
}
}
else{
light_sources.insert(n2pos, true);
light_sources.insert(n2pos);
}
}
}
@ -384,24 +384,16 @@ void VoxelManipulator::unspreadLight(enum LightBank bank, v3s16 p, u8 oldlight,
values of from_nodes are lighting values.
*/
void VoxelManipulator::unspreadLight(enum LightBank bank,
core::map<v3s16, u8> & from_nodes,
core::map<v3s16, bool> & light_sources, INodeDefManager *nodemgr)
std::map<v3s16, u8> & from_nodes,
std::set<v3s16> & light_sources, INodeDefManager *nodemgr)
{
if(from_nodes.size() == 0)
return;
core::map<v3s16, u8>::Iterator j;
j = from_nodes.getIterator();
for(; j.atEnd() == false; j++)
for(std::map<v3s16, u8>::iterator j = from_nodes.begin();
j != from_nodes.end(); ++j)
{
v3s16 pos = j.getNode()->getKey();
//MapNode &n = m_data[m_area.index(pos)];
u8 oldlight = j.getNode()->getValue();
unspreadLight(bank, pos, oldlight, light_sources, nodemgr);
unspreadLight(bank, j->first, j->second, light_sources, nodemgr);
}
}
#endif
@ -609,7 +601,7 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
goes on recursively.
*/
void VoxelManipulator::spreadLight(enum LightBank bank,
core::map<v3s16, bool> & from_nodes, INodeDefManager *nodemgr)
std::set<v3s16> & from_nodes, INodeDefManager *nodemgr)
{
const v3s16 dirs[6] = {
v3s16(0,0,1), // back
@ -623,13 +615,12 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
if(from_nodes.size() == 0)
return;
core::map<v3s16, bool> lighted_nodes;
core::map<v3s16, bool>::Iterator j;
j = from_nodes.getIterator();
std::set<v3s16> lighted_nodes;
for(; j.atEnd() == false; j++)
for(std::set<v3s16>::iterator j = from_nodes.begin();
j != from_nodes.end(); ++j)
{
v3s16 pos = j.getNode()->getKey();
v3s16 pos = *j;
emerge(VoxelArea(pos - v3s16(1,1,1), pos + v3s16(1,1,1)));
@ -666,7 +657,7 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
*/
if(light2 > undiminish_light(oldlight))
{
lighted_nodes.insert(n2pos, true);
lighted_nodes.insert(n2pos);
}
/*
If the neighbor is dimmer than how much light this node
@ -677,7 +668,7 @@ void VoxelManipulator::spreadLight(enum LightBank bank,
if(nodemgr->get(n2).light_propagates)
{
n2.setLight(bank, newlight, nodemgr);
lighted_nodes.insert(n2pos, true);
lighted_nodes.insert(n2pos);
}
}
}