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Migrate to STL containers/algorithms.
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@ -25,9 +25,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "../irr_v3d.h"
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#include "../irr_aabb3d.h"
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#include <irrList.h>
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#include <list>
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// Calculate the borders of a "d-radius" cube
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void getFacePositions(core::list<v3s16> &list, u16 d);
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void getFacePositions(std::list<v3s16> &list, u16 d);
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class IndentationRaiser
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{
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