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Migrate to STL containers/algorithms.
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63 changed files with 1330 additions and 1417 deletions
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@ -24,6 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes_bloated.h"
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#include "exceptions.h"
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#include <ostream>
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#include <map>
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#include <list>
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class MapBlock;
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class Map;
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@ -60,7 +62,7 @@ public:
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void deleteBlock(MapBlock *block);
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void getBlocks(core::list<MapBlock*> &dest);
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void getBlocks(std::list<MapBlock*> &dest);
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// Always false at the moment, because sector contains no metadata.
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bool differs_from_disk;
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@ -68,7 +70,7 @@ public:
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protected:
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// The pile of MapBlocks
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core::map<s16, MapBlock*> m_blocks;
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std::map<s16, MapBlock*> m_blocks;
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Map *m_parent;
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// Position on parent (in MapBlock widths)
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@ -110,7 +112,7 @@ public:
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std::istream &is,
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Map *parent,
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v2s16 p2d,
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core::map<v2s16, MapSector*> & sectors,
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std::map<v2s16, MapSector*> & sectors,
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IGameDef *gamedef
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);
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