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Migrate to STL containers/algorithms.
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63 changed files with 1330 additions and 1417 deletions
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@ -58,7 +58,7 @@ LocalPlayer::~LocalPlayer()
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}
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void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d,
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core::list<CollisionInfo> *collision_info)
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std::list<CollisionInfo> *collision_info)
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{
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INodeDefManager *nodemgr = m_gamedef->ndef();
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