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Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"

This commit is contained in:
Perttu Ahola 2011-12-02 12:12:07 +02:00
parent a17efe6e8f
commit 69bc9224db
7 changed files with 210 additions and 210 deletions

View file

@ -156,9 +156,9 @@ minetest.register_node("ignore", {
--
-- stackstring manipulation functions
-- example stackstring: 'CraftItem "apple" 4'
-- example item: {type="CraftItem", name="apple"}
-- example item: {type="ToolItem", name="SteelPick", wear="23272"}
-- example stackstring: 'craft "apple" 4'
-- example item: {type="craft", name="apple"}
-- example item: {type="tool", name="SteelPick", wear="23272"}
--
function stackstring_take_item(stackstring)
@ -167,13 +167,13 @@ function stackstring_take_item(stackstring)
end
local stacktype = nil
stacktype = string.match(stackstring,
'([%a%d]+Item[%a%d]*)')
if stacktype == "NodeItem" or stacktype == "CraftItem" then
'([%a%d]+)')
if stacktype == "node" or stacktype == "craft" then
local itemtype = nil
local itemname = nil
local itemcount = nil
itemtype, itemname, itemcount = string.match(stackstring,
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
'([%a%d]+) "([^"]*)" (%d+)')
itemcount = tonumber(itemcount)
if itemcount == 0 then
return '', nil
@ -183,12 +183,12 @@ function stackstring_take_item(stackstring)
return itemtype.." \""..itemname.."\" "..(itemcount-1),
{type=itemtype, name=itemname}
end
elseif stacktype == "ToolItem" then
elseif stacktype == "tool" then
local itemtype = nil
local itemname = nil
local itemwear = nil
itemtype, itemname, itemwear = string.match(stackstring,
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
'([%a%d]+) "([^"]*)" (%d+)')
itemwear = tonumber(itemwear)
return '', {type=itemtype, name=itemname, wear=itemwear}
end
@ -201,17 +201,17 @@ function stackstring_put_item(stackstring, item)
stackstring = stackstring or ''
local stacktype = nil
stacktype = string.match(stackstring,
'([%a%d]+Item[%a%d]*)')
'([%a%d]+)')
stacktype = stacktype or ''
if stacktype ~= '' and stacktype ~= item.type then
return stackstring, false
end
if item.type == "NodeItem" or item.type == "CraftItem" then
if item.type == "node" or item.type == "craft" then
local itemtype = nil
local itemname = nil
local itemcount = nil
itemtype, itemname, itemcount = string.match(stackstring,
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
'([%a%d]+) "([^"]*)" (%d+)')
itemtype = itemtype or item.type
itemname = itemname or item.name
if itemcount == nil then
@ -219,7 +219,7 @@ function stackstring_put_item(stackstring, item)
end
itemcount = itemcount + 1
return itemtype.." \""..itemname.."\" "..itemcount, true
elseif item.type == "ToolItem" then
elseif item.type == "tool" then
if stacktype ~= nil then
return stackstring, false
end
@ -227,7 +227,7 @@ function stackstring_put_item(stackstring, item)
local itemname = nil
local itemwear = nil
itemtype, itemname, itemwear = string.match(stackstring,
'([%a%d]+Item[%a%d]*) "([^"]*)" (%d+)')
'([%a%d]+) "([^"]*)" (%d+)')
itemwear = tonumber(itemwear)
return itemtype.." \""..itemname.."\" "..itemwear, true
end
@ -253,53 +253,53 @@ function test_stackstring()
local item
local success
stack, item = stackstring_take_item('NodeItem "TNT" 3')
assert(stack == 'NodeItem "TNT" 2')
assert(item.type == 'NodeItem')
stack, item = stackstring_take_item('node "TNT" 3')
assert(stack == 'node "TNT" 2')
assert(item.type == 'node')
assert(item.name == 'TNT')
stack, item = stackstring_take_item('CraftItem "with spaces" 2')
assert(stack == 'CraftItem "with spaces" 1')
assert(item.type == 'CraftItem')
stack, item = stackstring_take_item('craft "with spaces" 2')
assert(stack == 'craft "with spaces" 1')
assert(item.type == 'craft')
assert(item.name == 'with spaces')
stack, item = stackstring_take_item('CraftItem "with spaces" 1')
stack, item = stackstring_take_item('craft "with spaces" 1')
assert(stack == '')
assert(item.type == 'CraftItem')
assert(item.type == 'craft')
assert(item.name == 'with spaces')
stack, item = stackstring_take_item('CraftItem "s8df2kj3" 0')
stack, item = stackstring_take_item('craft "s8df2kj3" 0')
assert(stack == '')
assert(item == nil)
stack, item = stackstring_take_item('ToolItem "With Spaces" 32487')
stack, item = stackstring_take_item('tool "With Spaces" 32487')
assert(stack == '')
assert(item.type == 'ToolItem')
assert(item.type == 'tool')
assert(item.name == 'With Spaces')
assert(item.wear == 32487)
stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
{type='NodeItem', name='With Spaces'})
assert(stack == 'NodeItem "With Spaces" 41')
stack, success = stackstring_put_item('node "With Spaces" 40',
{type='node', name='With Spaces'})
assert(stack == 'node "With Spaces" 41')
assert(success == true)
stack, success = stackstring_put_item('CraftItem "With Spaces" 40',
{type='CraftItem', name='With Spaces'})
assert(stack == 'CraftItem "With Spaces" 41')
stack, success = stackstring_put_item('craft "With Spaces" 40',
{type='craft', name='With Spaces'})
assert(stack == 'craft "With Spaces" 41')
assert(success == true)
stack, success = stackstring_put_item('ToolItem "With Spaces" 32487',
{type='ToolItem', name='With Spaces'})
assert(stack == 'ToolItem "With Spaces" 32487')
stack, success = stackstring_put_item('tool "With Spaces" 32487',
{type='tool', name='With Spaces'})
assert(stack == 'tool "With Spaces" 32487')
assert(success == false)
stack, success = stackstring_put_item('NodeItem "With Spaces" 40',
{type='ToolItem', name='With Spaces'})
assert(stack == 'NodeItem "With Spaces" 40')
stack, success = stackstring_put_item('node "With Spaces" 40',
{type='tool', name='With Spaces'})
assert(stack == 'node "With Spaces" 40')
assert(success == false)
assert(stackstring_put_stackstring('NodeItem "With Spaces" 2',
'NodeItem "With Spaces" 1') == 'NodeItem "With Spaces" 3')
assert(stackstring_put_stackstring('node "With Spaces" 2',
'node "With Spaces" 1') == 'node "With Spaces" 3')
end
test_stackstring()
@ -312,7 +312,7 @@ minetest.craftitem_place_item = function(item, placer, pos)
--print("item: " .. dump(item))
--print("placer: " .. dump(placer))
--print("pos: " .. dump(pos))
minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
minetest.env:add_item(pos, 'craft "' .. item .. '" 1')
return true
end