1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Fix node 0,0,0 being highlighted when enable_node_highlighting == false

Without this patch node 0,0,0 is highlighted when enable_node_highligting is false
There is a minor lighting issue remaining, however it seems to be related to a different bug (https://github.com/minetest/minetest/issues/1887)
This commit is contained in:
Craig Robbins 2014-12-01 22:05:36 +10:00
parent d4f42938a5
commit 691b18c41b
3 changed files with 9 additions and 7 deletions

View file

@ -2697,7 +2697,8 @@ void Game::toggleHud(float *statustext_time, bool *flag)
*flag = !*flag;
*statustext_time = 0;
statustext = msg[*flag];
client->setHighlighted(client->getHighlighted(), *flag);
if (g_settings->getBool("enable_node_highlighting"))
client->setHighlighted(client->getHighlighted(), *flag);
}