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Fix number of tool uses being off by 1..32767 (#11110)

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Wuzzy 2021-10-31 22:33:33 +00:00 committed by GitHub
parent 38ba813c55
commit 6910c8d920
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18 changed files with 229 additions and 71 deletions

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@ -305,10 +305,11 @@ void LuaEntitySAO::getStaticData(std::string *result) const
*result = os.str();
}
u16 LuaEntitySAO::punch(v3f dir,
u32 LuaEntitySAO::punch(v3f dir,
const ToolCapabilities *toolcap,
ServerActiveObject *puncher,
float time_from_last_punch)
float time_from_last_punch,
u16 initial_wear)
{
if (!m_registered) {
// Delete unknown LuaEntities when punched
@ -326,7 +327,8 @@ u16 LuaEntitySAO::punch(v3f dir,
m_armor_groups,
toolcap,
&tool_item,
time_from_last_punch);
time_from_last_punch,
initial_wear);
bool damage_handled = m_env->getScriptIface()->luaentity_Punch(m_id, puncher,
time_from_last_punch, toolcap, dir, result.did_punch ? result.damage : 0);