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Fix number of tool uses being off by 1..32767 (#11110)
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18 changed files with 229 additions and 71 deletions
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@ -16,11 +16,11 @@ Tool types:
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Tool materials:
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* Dirt: dig nodes of rating 3, one use only
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* Wood: dig nodes of rating 3
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* Stone: dig nodes of rating 3 or 2
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* Steel: dig nodes of rating 3, 2 or 1
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* Mese: dig "everything" instantly
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* n-Uses: can be used n times before breaking
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]]
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-- The hand
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@ -92,20 +92,6 @@ minetest.register_tool("basetools:pick_mese", {
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-- Pickaxes: Dig cracky
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--
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-- This should break after only 1 use
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minetest.register_tool("basetools:pick_dirt", {
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description = "Dirt Pickaxe".."\n"..
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"Digs cracky=3".."\n"..
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"1 use only",
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inventory_image = "basetools_dirtpick.png",
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tool_capabilities = {
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max_drop_level=0,
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groupcaps={
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cracky={times={[3]=2.00}, uses=1, maxlevel=0}
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},
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},
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})
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minetest.register_tool("basetools:pick_wood", {
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description = "Wooden Pickaxe".."\n"..
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"Digs cracky=3",
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@ -348,3 +334,31 @@ minetest.register_tool("basetools:dagger_steel", {
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damage_groups = {fleshy=2},
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}
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})
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-- Test tool uses and punch_attack_uses
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local uses = { 1, 2, 3, 5, 10, 50, 100, 1000, 10000, 65535 }
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for i=1, #uses do
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local u = uses[i]
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local color = string.format("#FF00%02X", math.floor(((i-1)/#uses) * 255))
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minetest.register_tool("basetools:pick_uses_"..string.format("%05d", u), {
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description = u.."-Uses Pickaxe".."\n"..
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"Digs cracky=3",
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inventory_image = "basetools_steelpick.png^[colorize:"..color..":127",
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tool_capabilities = {
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max_drop_level=0,
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groupcaps={
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cracky={times={[3]=0.1, [2]=0.2, [1]=0.3}, uses=u, maxlevel=0}
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},
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},
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})
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minetest.register_tool("basetools:sword_uses_"..string.format("%05d", u), {
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description = u.."-Uses Sword".."\n"..
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"Damage: fleshy=1",
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inventory_image = "basetools_woodsword.png^[colorize:"..color..":127",
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tool_capabilities = {
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damage_groups = {fleshy=1},
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punch_attack_uses = u,
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},
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})
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end
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@ -114,6 +114,59 @@ minetest.register_chatcommand("detach", {
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end,
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})
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minetest.register_chatcommand("use_tool", {
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params = "(dig <group> <leveldiff>) | (hit <damage_group> <time_from_last_punch>) [<uses>]",
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description = "Apply tool wear a number of times, as if it were used for digging",
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return false, "No player."
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end
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local mode, group, level, uses = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+) (%d+)")
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if not mode then
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mode, group, level = string.match(param, "([a-z]+) ([a-z0-9]+) (-?%d+)")
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uses = 1
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end
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if not mode or not group or not level then
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return false
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end
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if mode ~= "dig" and mode ~= "hit" then
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return false
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end
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local tool = player:get_wielded_item()
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local caps = tool:get_tool_capabilities()
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if not caps or tool:get_count() == 0 then
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return false, "No tool in hand."
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end
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local actual_uses = 0
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for u=1, uses do
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local wear = tool:get_wear()
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local dp
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if mode == "dig" then
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dp = minetest.get_dig_params({[group]=3, level=level}, caps, wear)
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else
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dp = minetest.get_hit_params({[group]=100}, caps, level, wear)
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end
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tool:add_wear(dp.wear)
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actual_uses = actual_uses + 1
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if tool:get_count() == 0 then
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break
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end
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end
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player:set_wielded_item(tool)
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if tool:get_count() == 0 then
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return true, string.format("Tool used %d time(s). "..
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"The tool broke after %d use(s).", uses, actual_uses)
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else
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local wear = tool:get_wear()
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return true, string.format("Tool used %d time(s). "..
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"Final wear=%d", uses, wear)
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end
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end,
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})
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-- Use this to test waypoint capabilities
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minetest.register_chatcommand("test_waypoints", {
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params = "[change_immediate]",
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