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Use JSON for favorites, move server list code to Lua (#10085)
Co-authored-by: sfan5 <sfan5@live.de>
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17 changed files with 388 additions and 528 deletions
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@ -24,21 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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typedef Json::Value ServerListSpec;
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namespace ServerList
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{
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std::vector<ServerListSpec> getLocal();
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std::vector<ServerListSpec> getOnline();
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bool deleteEntry(const ServerListSpec &server);
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bool insert(const ServerListSpec &server);
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std::vector<ServerListSpec> deSerialize(const std::string &liststring);
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const std::string serialize(const std::vector<ServerListSpec> &serverlist);
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std::vector<ServerListSpec> deSerializeJson(const std::string &liststring);
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const std::string serializeJson(const std::vector<ServerListSpec> &serverlist);
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#if USE_CURL
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enum AnnounceAction {AA_START, AA_UPDATE, AA_DELETE};
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void sendAnnounce(AnnounceAction, u16 port,
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