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Add redis database backend
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7 changed files with 322 additions and 1 deletions
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src/database-redis.cpp
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src/database-redis.cpp
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/*
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Minetest
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Copyright (C) 2014 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#if USE_REDIS
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/*
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Redis databases
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*/
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#include "database-redis.h"
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#include <hiredis.h>
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#include "map.h"
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#include "mapsector.h"
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#include "mapblock.h"
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#include "serialization.h"
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#include "main.h"
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#include "settings.h"
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#include "log.h"
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Database_Redis::Database_Redis(ServerMap *map, std::string savedir)
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{
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Settings conf;
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conf.readConfigFile((std::string(savedir) + DIR_DELIM + "world.mt").c_str());
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std::string tmp;
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try {
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tmp = conf.get("redis_address");
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hash = conf.get("redis_hash");
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} catch(SettingNotFoundException e) {
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throw SettingNotFoundException("Set redis_address and redis_hash in world.mt to use the redis backend");
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}
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const char *addr = tmp.c_str();
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int port = conf.exists("redis_port") ? conf.getU16("redis_port") : 6379;
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ctx = redisConnect(addr, port);
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if(!ctx)
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throw FileNotGoodException("Cannot allocate redis context");
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else if(ctx->err) {
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std::string err = std::string("Connection error: ") + ctx->errstr;
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redisFree(ctx);
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throw FileNotGoodException(err);
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}
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srvmap = map;
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}
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int Database_Redis::Initialized(void)
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{
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return 1;
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}
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void Database_Redis::beginSave() {
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "MULTI");
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if(!reply)
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throw FileNotGoodException(std::string("redis command 'MULTI' failed: ") + ctx->errstr);
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freeReplyObject(reply);
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}
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void Database_Redis::endSave() {
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "EXEC");
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if(!reply)
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throw FileNotGoodException(std::string("redis command 'EXEC' failed: ") + ctx->errstr);
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freeReplyObject(reply);
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}
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void Database_Redis::saveBlock(MapBlock *block)
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{
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DSTACK(__FUNCTION_NAME);
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/*
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Dummy blocks are not written
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*/
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if(block->isDummy())
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{
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return;
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}
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// Format used for writing
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u8 version = SER_FMT_VER_HIGHEST_WRITE;
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// Get destination
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v3s16 p3d = block->getPos();
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/*
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[0] u8 serialization version
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[1] data
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*/
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std::ostringstream o(std::ios_base::binary);
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o.write((char*)&version, 1);
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// Write basic data
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block->serialize(o, version, true);
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// Write block to database
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std::string tmp1 = o.str();
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std::string tmp2 = i64tos(getBlockAsInteger(p3d));
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "HSET %s %s %b", hash.c_str(), tmp2.c_str(), tmp1.c_str(), tmp1.size());
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if(!reply)
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throw FileNotGoodException(std::string("redis command 'HSET %s %s %b' failed: ") + ctx->errstr);
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if(reply->type == REDIS_REPLY_ERROR)
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throw FileNotGoodException("Failed to store block in Database");
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// We just wrote it to the disk so clear modified flag
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block->resetModified();
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}
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MapBlock* Database_Redis::loadBlock(v3s16 blockpos)
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{
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v2s16 p2d(blockpos.X, blockpos.Z);
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std::string tmp = i64tos(getBlockAsInteger(blockpos));
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "HGET %s %s", hash.c_str(), tmp.c_str());
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if(!reply)
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throw FileNotGoodException(std::string("redis command 'HGET %s %s' failed: ") + ctx->errstr);
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if (reply->type == REDIS_REPLY_STRING && reply->len == 0) {
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freeReplyObject(reply);
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errorstream << "Blank block data in database (reply->len == 0) ("
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<< blockpos.X << "," << blockpos.Y << "," << blockpos.Z << ")" << std::endl;
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Blank block data in database");
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}
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return NULL;
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}
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if (reply->type == REDIS_REPLY_STRING) {
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/*
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Make sure sector is loaded
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*/
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MapSector *sector = srvmap->createSector(p2d);
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try {
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std::istringstream is(std::string(reply->str, reply->len), std::ios_base::binary);
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freeReplyObject(reply); // std::string copies the memory so we can already do this here
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u8 version = SER_FMT_VER_INVALID;
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is.read((char *)&version, 1);
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if (is.fail())
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throw SerializationError("ServerMap::loadBlock(): Failed"
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" to read MapBlock version");
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MapBlock *block = NULL;
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bool created_new = false;
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block = sector->getBlockNoCreateNoEx(blockpos.Y);
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if (block == NULL)
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{
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block = sector->createBlankBlockNoInsert(blockpos.Y);
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created_new = true;
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}
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// Read basic data
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block->deSerialize(is, version, true);
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// If it's a new block, insert it to the map
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if (created_new)
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sector->insertBlock(block);
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// We just loaded it from, so it's up-to-date.
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block->resetModified();
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}
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catch (SerializationError &e)
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{
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errorstream << "Invalid block data in database"
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<< " (" << blockpos.X << "," << blockpos.Y << "," << blockpos.Z
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<< ") (SerializationError): " << e.what() << std::endl;
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// TODO: Block should be marked as invalid in memory so that it is
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// not touched but the game can run
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if (g_settings->getBool("ignore_world_load_errors")) {
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errorstream << "Ignoring block load error. Duck and cover! "
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<< "(ignore_world_load_errors)" << std::endl;
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} else {
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throw SerializationError("Invalid block data in database");
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}
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}
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return srvmap->getBlockNoCreateNoEx(blockpos); // should not be using this here
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}
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return NULL;
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}
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void Database_Redis::listAllLoadableBlocks(std::list<v3s16> &dst)
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{
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redisReply *reply;
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reply = (redisReply*) redisCommand(ctx, "HKEYS %s", hash.c_str());
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if(!reply)
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throw FileNotGoodException(std::string("redis command 'HKEYS %s' failed: ") + ctx->errstr);
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if(reply->type != REDIS_REPLY_ARRAY)
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throw FileNotGoodException("Failed to get keys from database");
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for(size_t i = 0; i < reply->elements; i++)
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{
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assert(reply->element[i]->type == REDIS_REPLY_STRING);
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dst.push_back(getIntegerAsBlock(stoi64(reply->element[i]->str)));
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}
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freeReplyObject(reply);
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}
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Database_Redis::~Database_Redis()
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{
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redisFree(ctx);
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}
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#endif
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