mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-11 17:51:04 +00:00
Refactor texturepaths.cpp and SourceImageCache
This commit is contained in:
parent
6ac053bbaa
commit
673d2499e8
3 changed files with 80 additions and 128 deletions
|
@ -23,10 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include <string>
|
||||
#include "settings.h"
|
||||
|
||||
// This file is only for internal generation/modification of images.
|
||||
// Use texturesource.h instead to handle textures.
|
||||
// This file is only used for internal generation of images.
|
||||
// Use texturesource.h to handle textures.
|
||||
|
||||
// A cache used for storing source images.
|
||||
// (A "source image" is an unmodified image directly taken from the filesystem.)
|
||||
// Does not contain modified images.
|
||||
class SourceImageCache {
|
||||
public:
|
||||
~SourceImageCache();
|
||||
|
@ -35,16 +37,13 @@ public:
|
|||
|
||||
video::IImage* get(const std::string &name);
|
||||
|
||||
// Primarily fetches from cache, secondarily tries to read from filesystem
|
||||
// Primarily fetches from cache, secondarily tries to read from filesystem.
|
||||
video::IImage *getOrLoad(const std::string &name);
|
||||
private:
|
||||
std::map<std::string, video::IImage*> m_images;
|
||||
};
|
||||
|
||||
/*
|
||||
* Generates and caches images.
|
||||
* The image name defines the image by filename and texture modifiers.
|
||||
*/
|
||||
// Generates images using texture modifiers, and caches source images.
|
||||
struct ImageSource {
|
||||
/*! Generates an image from a full string like
|
||||
* "stone.png^mineral_coal.png^[crack:1:0".
|
||||
|
@ -53,8 +52,8 @@ struct ImageSource {
|
|||
*/
|
||||
video::IImage* generateImage(std::string_view name, std::set<std::string> &source_image_names);
|
||||
|
||||
// To add self made images.
|
||||
void insertImage(const std::string &name, video::IImage *img, bool prefer_local);
|
||||
// Insert a source image into the cache without touching the filesystem.
|
||||
void insertSourceImage(const std::string &name, video::IImage *img, bool prefer_local);
|
||||
|
||||
// TODO should probably be moved elsewhere
|
||||
static video::SColor getImageAverageColor(const video::IImage &image);
|
||||
|
@ -69,9 +68,10 @@ struct ImageSource {
|
|||
private:
|
||||
|
||||
// Generate image based on a string like "stone.png" or "[crack:1:0".
|
||||
// if baseimg is NULL, it is created. Otherwise stuff is made on it.
|
||||
// source_image_names is important to determine when to flush the image from a cache (dynamic media)
|
||||
bool generateImagePart(std::string_view part_of_name, video::IImage *& baseimg, std::set<std::string> &source_image_names);
|
||||
// If baseimg is NULL, it is created. Otherwise stuff is made on it.
|
||||
// source_image_names is important to determine when to flush the image from a cache (dynamic media).
|
||||
bool generateImagePart(std::string_view part_of_name, video::IImage *& baseimg,
|
||||
std::set<std::string> &source_image_names);
|
||||
|
||||
// Cached settings needed for making textures from meshes
|
||||
bool m_setting_mipmap;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue