mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Get rid of wgettext
This commit is contained in:
parent
35929d27e3
commit
67068cfaf4
13 changed files with 116 additions and 191 deletions
|
@ -1520,17 +1520,10 @@ bool Game::createClient(const GameStartData &start_data)
|
|||
std::wstring str = utf8_to_wide(PROJECT_NAME_C);
|
||||
str += L" ";
|
||||
str += utf8_to_wide(g_version_hash);
|
||||
{
|
||||
const wchar_t *text = nullptr;
|
||||
if (simple_singleplayer_mode)
|
||||
text = wgettext("Singleplayer");
|
||||
else
|
||||
text = wgettext("Multiplayer");
|
||||
str += L" [";
|
||||
str += text;
|
||||
str += L"]";
|
||||
delete[] text;
|
||||
}
|
||||
str += L" [";
|
||||
str += simple_singleplayer_mode ? wstrgettext("Singleplayer")
|
||||
: wstrgettext("Multiplayer");
|
||||
str += L"]";
|
||||
str += L" [";
|
||||
str += driver->getName();
|
||||
str += L"]";
|
||||
|
@ -1746,17 +1739,13 @@ bool Game::getServerContent(bool *aborted)
|
|||
int progress = 25;
|
||||
|
||||
if (!client->itemdefReceived()) {
|
||||
const wchar_t *text = wgettext("Item definitions...");
|
||||
progress = 25;
|
||||
m_rendering_engine->draw_load_screen(text, guienv, texture_src,
|
||||
dtime, progress);
|
||||
delete[] text;
|
||||
m_rendering_engine->draw_load_screen(wstrgettext("Item definitions..."),
|
||||
guienv, texture_src, dtime, progress);
|
||||
} else if (!client->nodedefReceived()) {
|
||||
const wchar_t *text = wgettext("Node definitions...");
|
||||
progress = 30;
|
||||
m_rendering_engine->draw_load_screen(text, guienv, texture_src,
|
||||
dtime, progress);
|
||||
delete[] text;
|
||||
m_rendering_engine->draw_load_screen(wstrgettext("Node definitions..."),
|
||||
guienv, texture_src, dtime, progress);
|
||||
} else {
|
||||
std::ostringstream message;
|
||||
std::fixed(message);
|
||||
|
@ -4279,10 +4268,8 @@ void FpsControl::limit(IrrlichtDevice *device, f32 *dtime)
|
|||
|
||||
void Game::showOverlayMessage(const char *msg, float dtime, int percent, bool draw_clouds)
|
||||
{
|
||||
const wchar_t *wmsg = wgettext(msg);
|
||||
m_rendering_engine->draw_load_screen(wmsg, guienv, texture_src, dtime, percent,
|
||||
draw_clouds);
|
||||
delete[] wmsg;
|
||||
m_rendering_engine->draw_load_screen(wstrgettext(msg), guienv, texture_src,
|
||||
dtime, percent, draw_clouds);
|
||||
}
|
||||
|
||||
void Game::settingChangedCallback(const std::string &setting_name, void *data)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue