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Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy

This commit is contained in:
Perttu Ahola 2011-12-03 20:25:21 +02:00
parent 1fe5c58d56
commit 66f90a6101
5 changed files with 1544 additions and 486 deletions

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@ -340,6 +340,77 @@ minetest.craftitem_eat = function(hp_change)
end
end
--
-- Default material types
--
function minetest.digprop_constanttime(time)
return {
diggability = "constant",
constant_time = time,
}
end
function minetest.digprop_stonelike(toughness)
return {
diggablity = "normal",
weight = toughness * 5,
crackiness = 1,
crumbliness = -0.1,
cuttability = -0.2,
}
end
function minetest.digprop_dirtlike(toughness)
return {
diggablity = "normal",
weight = toughness * 1.2,
crackiness = 0,
crumbliness = 1.2,
cuttability = -0.4,
}
end
function minetest.digprop_gravellike(toughness)
return {
diggablity = "normal",
weight = toughness * 2,
crackiness = 0.2,
crumbliness = 1.5,
cuttability = -1.0,
}
end
function minetest.digprop_woodlike(toughness)
return {
diggablity = "normal",
weight = toughness * 1.0,
crackiness = 0.75,
crumbliness = -1.0,
cuttability = 1.5,
}
end
function minetest.digprop_leaveslike(toughness)
return {
diggablity = "normal",
weight = toughness * (-0.5),
crackiness = 0,
crumbliness = 0,
cuttability = 2.0,
}
end
function minetest.digprop_glasslike(toughness)
return {
diggablity = "normal",
weight = toughness * 0.1,
crackiness = 2.0,
crumbliness = -1.0,
cuttability = -1.0,
}
end
--
-- Creative inventory
--