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Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy
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5 changed files with 1544 additions and 486 deletions
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@ -340,6 +340,77 @@ minetest.craftitem_eat = function(hp_change)
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end
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end
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--
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-- Default material types
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--
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function minetest.digprop_constanttime(time)
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return {
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diggability = "constant",
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constant_time = time,
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}
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end
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function minetest.digprop_stonelike(toughness)
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return {
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diggablity = "normal",
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weight = toughness * 5,
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crackiness = 1,
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crumbliness = -0.1,
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cuttability = -0.2,
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}
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end
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function minetest.digprop_dirtlike(toughness)
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return {
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diggablity = "normal",
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weight = toughness * 1.2,
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crackiness = 0,
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crumbliness = 1.2,
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cuttability = -0.4,
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}
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end
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function minetest.digprop_gravellike(toughness)
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return {
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diggablity = "normal",
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weight = toughness * 2,
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crackiness = 0.2,
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crumbliness = 1.5,
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cuttability = -1.0,
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}
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end
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function minetest.digprop_woodlike(toughness)
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return {
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diggablity = "normal",
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weight = toughness * 1.0,
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crackiness = 0.75,
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crumbliness = -1.0,
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cuttability = 1.5,
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}
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end
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function minetest.digprop_leaveslike(toughness)
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return {
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diggablity = "normal",
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weight = toughness * (-0.5),
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crackiness = 0,
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crumbliness = 0,
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cuttability = 2.0,
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}
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end
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function minetest.digprop_glasslike(toughness)
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return {
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diggablity = "normal",
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weight = toughness * 0.1,
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crackiness = 2.0,
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crumbliness = -1.0,
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cuttability = -1.0,
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}
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end
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--
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-- Creative inventory
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--
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