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Use more unordered_maps to improve performance in c++11 builds

This commit is contained in:
Loic Blot 2016-10-06 08:48:20 +02:00 committed by sfan5
parent 997fc59c7e
commit 667975fe3a
9 changed files with 22 additions and 27 deletions

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@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define UTIL_STRING_HEADER
#include "irrlichttypes_bloated.h"
#include "cpp11_container.h"
#include <stdlib.h>
#include <string>
#include <cstring>
@ -54,7 +55,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
(((unsigned char)(x) < 0xe0) ? 2 : \
(((unsigned char)(x) < 0xf0) ? 3 : 4))
typedef std::map<std::string, std::string> StringMap;
typedef UNORDERED_MAP<std::string, std::string> StringMap;
struct FlagDesc {
const char *name;