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Fix some issues with animations, and allow non-looped animations to be defined

This commit is contained in:
MirceaKitsune 2015-02-21 23:38:53 +02:00 committed by est31
parent 622918d8a8
commit 660fa516bf
10 changed files with 59 additions and 25 deletions

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@ -69,7 +69,7 @@ std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups);
std::string gob_cmd_update_physics_override(float physics_override_speed,
float physics_override_jump, float physics_override_gravity, bool sneak, bool sneak_glitch);
std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend);
std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop);
std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rotation);