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Fix relief mapping issues

This commit is contained in:
RealBadAngel 2015-07-16 15:36:48 +02:00
parent b30e8d8ec6
commit 655fc6010f
15 changed files with 206 additions and 70 deletions

View file

@ -113,6 +113,8 @@ struct TileDef
{
std::string name;
bool backface_culling; // Takes effect only in special cases
bool tileable_horizontal;
bool tileable_vertical;
struct{
enum TileAnimationType type;
int aspect_w; // width for aspect ratio
@ -124,6 +126,8 @@ struct TileDef
{
name = "";
backface_culling = true;
tileable_horizontal = true;
tileable_vertical = true;
animation.type = TAT_NONE;
animation.aspect_w = 1;
animation.aspect_h = 1;