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Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, create_formspec_menu)

* Move profilergraph to dedicated files
* Move nodePlacementPrediction to Game class
* Rename create_formspec_menu to GUIFormSpecMenu::create
This commit is contained in:
Loic Blot 2018-01-13 10:34:56 +01:00 committed by Loïc Blot
parent 362323cdc2
commit 64fe79b53b
6 changed files with 418 additions and 363 deletions

View file

@ -291,6 +291,9 @@ public:
~GUIFormSpecMenu();
static void create(GUIFormSpecMenu **cur_formspec, Client *client,
JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest);
void setFormSpec(const std::string &formspec_string,
const InventoryLocation &current_inventory_location)
{