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Now texture handling is fast. Also now players are saved on disk.

This commit is contained in:
Perttu Ahola 2011-01-28 01:38:16 +02:00
parent bd100c5483
commit 64b5975732
23 changed files with 1167 additions and 656 deletions

View file

@ -508,6 +508,8 @@ private:
Queue<PeerChange> m_peer_change_queue;
std::string m_mapsavedir;
friend class EmergeThread;
friend class RemoteClient;
};