mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
added new submenu for key assignment
configwriting/saving isn't complete and will break your config if you use fancy keys
This commit is contained in:
parent
9b6b4b65f8
commit
6434f64ab4
8 changed files with 913 additions and 103 deletions
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@ -18,10 +18,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "guiMainMenu.h"
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#include "guiKeyChangeMenu.h"
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#include "debug.h"
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#include "serialization.h"
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#include <string>
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GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr,
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@ -34,6 +37,10 @@ GUIMainMenu::GUIMainMenu(gui::IGUIEnvironment* env,
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m_gamecallback(gamecallback)
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{
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assert(m_data);
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this->env = env;
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this->parent = parent;
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this->id = id;
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this->menumgr = menumgr;
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}
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GUIMainMenu::~GUIMainMenu()
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@ -70,35 +77,35 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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// Client options
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{
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gui::IGUIElement *e = getElementFromId(258);
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gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
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if(e != NULL)
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text_name = e->getText();
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else
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text_name = m_data->name;
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}
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{
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gui::IGUIElement *e = getElementFromId(256);
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gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
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if(e != NULL)
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text_address = e->getText();
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else
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text_address = m_data->address;
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}
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{
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gui::IGUIElement *e = getElementFromId(257);
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gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
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if(e != NULL)
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text_port = e->getText();
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else
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text_port = m_data->port;
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}
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{
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gui::IGUIElement *e = getElementFromId(263);
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gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
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else
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fancy_trees = m_data->fancy_trees;
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}
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{
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gui::IGUIElement *e = getElementFromId(262);
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gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
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else
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@ -107,14 +114,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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// Server options
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{
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gui::IGUIElement *e = getElementFromId(259);
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gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
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else
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creative_mode = m_data->creative_mode;
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}
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{
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gui::IGUIElement *e = getElementFromId(261);
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gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
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else
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@ -175,7 +182,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_client + v2s32(160, 50);
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gui::IGUIElement *e =
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Environment->addEditBox(text_name.c_str(), rect, true, this, 258);
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Environment->addEditBox(text_name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
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if(text_name == L"")
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Environment->setFocus(e);
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}
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@ -198,7 +205,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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core::rect<s32> rect(0, 0, 230, 30);
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rect += topleft_client + v2s32(160, 100);
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gui::IGUIElement *e =
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Environment->addEditBox(text_address.c_str(), rect, true, this, 256);
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Environment->addEditBox(text_address.c_str(), rect, true, this, GUI_ID_ADDRESS_INPUT);
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if(text_name != L"")
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Environment->setFocus(e);
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}
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@ -206,7 +213,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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core::rect<s32> rect(0, 0, 120, 30);
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//rect += topleft_client + v2s32(160+250+20, 125);
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rect += topleft_client + v2s32(size_client.X-60-100, 100);
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Environment->addEditBox(text_port.c_str(), rect, true, this, 257);
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Environment->addEditBox(text_port.c_str(), rect, true, this, GUI_ID_PORT_INPUT);
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}
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{
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core::rect<s32> rect(0, 0, 400, 20);
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@ -217,13 +224,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 150);
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Environment->addCheckBox(fancy_trees, rect, this, 263,
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Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
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L"Fancy trees");
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_client + v2s32(35, 150+30);
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Environment->addCheckBox(smooth_lighting, rect, this, 262,
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Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
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L"Smooth Lighting");
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}
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// Start game button
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@ -231,9 +238,16 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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core::rect<s32> rect(0, 0, 180, 30);
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//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
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rect += topleft_client + v2s32(size_client.X-180-40, 150+25);
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Environment->addButton(rect, this, 257, L"Start Game / Connect");
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Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, L"Start Game / Connect");
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}
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// Key change button
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{
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core::rect<s32> rect(0, 0, 100, 30);
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//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
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rect += topleft_client + v2s32(size_client.X-180-40-100-20, 150+25);
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Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON, L"Change keys");
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}
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/*
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Server section
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*/
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@ -254,19 +268,19 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_server + v2s32(35, 30);
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Environment->addCheckBox(creative_mode, rect, this, 259, L"Creative Mode");
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Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB, L"Creative Mode");
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}
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{
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core::rect<s32> rect(0, 0, 250, 30);
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rect += topleft_server + v2s32(35, 60);
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Environment->addCheckBox(enable_damage, rect, this, 261, L"Enable Damage");
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Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB, L"Enable Damage");
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}
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// Map delete button
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{
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core::rect<s32> rect(0, 0, 130, 30);
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//rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
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rect += topleft_server + v2s32(40, 100+25);
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Environment->addButton(rect, this, 260, L"Delete map");
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Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON, L"Delete map");
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}
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}
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@ -300,7 +314,7 @@ void GUIMainMenu::drawMenu()
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void GUIMainMenu::acceptInput()
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{
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{
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gui::IGUIElement *e = getElementFromId(258);
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gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
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if(e != NULL)
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m_data->name = e->getText();
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}
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@ -310,32 +324,32 @@ void GUIMainMenu::acceptInput()
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m_data->password = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(256);
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gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
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if(e != NULL)
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m_data->address = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(257);
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gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
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if(e != NULL)
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m_data->port = e->getText();
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}
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{
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gui::IGUIElement *e = getElementFromId(259);
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gui::IGUIElement *e = getElementFromId(GUI_ID_CREATIVE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->creative_mode = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(261);
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gui::IGUIElement *e = getElementFromId(GUI_ID_DAMAGE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->enable_damage = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(262);
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gui::IGUIElement *e = getElementFromId(GUI_ID_SMOOTH_LIGHTING_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->smooth_lighting = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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gui::IGUIElement *e = getElementFromId(263);
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gui::IGUIElement *e = getElementFromId(GUI_ID_FANCYTREE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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m_data->fancy_trees = ((gui::IGUICheckBox*)e)->isChecked();
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}
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@ -377,11 +391,16 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
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{
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switch(event.GUIEvent.Caller->getID())
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{
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case 257: // Start game
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case GUI_ID_JOIN_GAME_BUTTON: // Start game
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acceptInput();
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quitMenu();
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return true;
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case 260: // Delete map
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case GUI_ID_CHANGE_KEYS_BUTTON: {
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GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(env, parent, -1,menumgr);
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kmenu->drop();
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return true;
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}
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case GUI_ID_DELETE_MAP_BUTTON: // Delete map
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// Don't accept input data, just set deletion request
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m_data->delete_map = true;
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m_accepted = true;
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{
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switch(event.GUIEvent.Caller->getID())
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{
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case 256: case 257: case 258: case 264:
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case GUI_ID_ADDRESS_INPUT: case GUI_ID_PORT_INPUT: case GUI_ID_NAME_INPUT: case 264:
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acceptInput();
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quitMenu();
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return true;
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