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moar fix

optimize cool guy texture
This commit is contained in:
Lars Mueller 2025-01-27 20:13:53 +01:00
parent 307ab111d0
commit 63b9979ff7
6 changed files with 16 additions and 20 deletions

View file

@ -10,6 +10,7 @@
#include "SSkinMeshBuffer.h"
#include "aabbox3d.h"
#include "irrMath.h"
#include "irrTypes.h"
#include "matrix4.h"
#include "quaternion.h"
#include "vector3d.h"
@ -70,8 +71,11 @@ public:
void setAnimationSpeed(f32 fps) override;
//! **Must not be called**.
//! TODO refactor Irrlicht so that we need not implement this.
IMesh *getMesh(f32) override { assert(false); };
IMesh *getMesh(f32) override {
// TODO refactor Irrlicht so that we need not implement this.
_IRR_DEBUG_BREAK_IF(true);
return nullptr;
};
//! Turns the given array of local matrices into an array of global matrices
//! by multiplying with respective parent matrices.