mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Remove attached sounds when the active object is removed (#14341)
This commit is contained in:
parent
39b1311a1b
commit
63a9853811
7 changed files with 44 additions and 12 deletions
|
@ -239,6 +239,7 @@ public:
|
|||
s32 playSound(ServerPlayingSound ¶ms, bool ephemeral=false);
|
||||
void stopSound(s32 handle);
|
||||
void fadeSound(s32 handle, float step, float gain);
|
||||
void stopAttachedSounds(u16 id);
|
||||
|
||||
// Envlock
|
||||
std::set<std::string> getPlayerEffectivePrivs(const std::string &name);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue