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move logic to avoid need of public LuaABM definiton or reinterpret_cast

This commit is contained in:
SFENCE 2025-06-11 07:09:41 +02:00
parent 22fc23fc51
commit 636c603946
3 changed files with 93 additions and 111 deletions

View file

@ -17,8 +17,22 @@
LuaABM & LuaLBM
*/
LuaABM::LuaABM(int id,
const std::string &name,
class LuaABM : public ActiveBlockModifier {
private:
const int m_id;
std::string m_name;
std::vector<std::string> m_trigger_contents;
std::vector<std::string> m_required_neighbors;
std::vector<std::string> m_without_neighbors;
float m_trigger_interval;
u32 m_trigger_chance;
bool m_simple_catch_up;
s16 m_min_y;
s16 m_max_y;
public:
LuaABM(int id,
const std::string name,
const std::vector<std::string> &trigger_contents,
const std::vector<std::string> &required_neighbors,
const std::vector<std::string> &without_neighbors,
@ -36,49 +50,49 @@ LuaABM::LuaABM(int id,
m_max_y(max_y)
{
}
const std::string &LuaABM::getName() const
virtual const std::string &getName() const
{
return m_name;
}
const std::vector<std::string> &LuaABM::getTriggerContents() const
virtual const std::vector<std::string> &getTriggerContents() const
{
return m_trigger_contents;
}
const std::vector<std::string> &LuaABM::getRequiredNeighbors() const
virtual const std::vector<std::string> &getRequiredNeighbors() const
{
return m_required_neighbors;
}
const std::vector<std::string> &LuaABM::getWithoutNeighbors() const
virtual const std::vector<std::string> &getWithoutNeighbors() const
{
return m_without_neighbors;
}
float LuaABM::getTriggerInterval()
virtual float getTriggerInterval()
{
return m_trigger_interval;
}
u32 LuaABM::getTriggerChance()
virtual u32 getTriggerChance()
{
return m_trigger_chance;
}
bool LuaABM::getSimpleCatchUp()
virtual bool getSimpleCatchUp()
{
return m_simple_catch_up;
}
s16 LuaABM::getMinY()
virtual s16 getMinY()
{
return m_min_y;
}
s16 LuaABM::getMaxY()
virtual s16 getMaxY()
{
return m_max_y;
}
void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
u32 active_object_count, u32 active_object_count_wider)
{
auto *script = env->getScriptIface();
script->triggerABM(m_id, p, n, active_object_count, active_object_count_wider);
}
};
class LuaLBM : public LoadingBlockModifierDef
{
@ -184,6 +198,18 @@ bool ScriptApiEnv::read_nodenames(lua_State *L, int idx, std::vector<std::string
return true;
}
int ScriptApiEnv::override_abm(lua_State *L, ServerEnvironment *env)
{
int abm_id = lua_tonumber(L, 1);
LuaABM *abm = ScriptApiEnv::readABM(L, 2, abm_id);
if (abm != nullptr) {
env->replaceActiveBlockModifier(abm);
}
return 0;
}
LuaABM *ScriptApiEnv::readABM(lua_State *L, int abm_index, int id)
{
std::string name;

View file

@ -13,49 +13,9 @@
class ServerEnvironment;
class MapBlock;
class LuaABM;
struct ScriptCallbackState;
/*
LuaABM
*/
class LuaABM : public ActiveBlockModifier {
private:
const int m_id;
std::string m_name;
std::vector<std::string> m_trigger_contents;
std::vector<std::string> m_required_neighbors;
std::vector<std::string> m_without_neighbors;
float m_trigger_interval;
u32 m_trigger_chance;
bool m_simple_catch_up;
s16 m_min_y;
s16 m_max_y;
public:
LuaABM(int id,
const std::string &name,
const std::vector<std::string> &trigger_contents,
const std::vector<std::string> &required_neighbors,
const std::vector<std::string> &without_neighbors,
float trigger_interval, u32 trigger_chance, bool simple_catch_up,
s16 min_y, s16 max_y);
virtual const std::string &getName() const;
virtual const std::vector<std::string> &getTriggerContents() const;
virtual const std::vector<std::string> &getRequiredNeighbors() const;
virtual const std::vector<std::string> &getWithoutNeighbors() const;
virtual float getTriggerInterval();
virtual u32 getTriggerChance();
virtual bool getSimpleCatchUp();
virtual s16 getMinY();
virtual s16 getMaxY();
virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
u32 active_object_count, u32 active_object_count_wider);
};
class ScriptApiEnv : virtual public ScriptApiBase
{
public:
@ -92,8 +52,10 @@ public:
void triggerLBM(int id, MapBlock *block,
const std::unordered_set<v3s16> &positions, float dtime_s);
static LuaABM *readABM(lua_State *L, int abm_index, int id);
static int override_abm(lua_State * L, ServerEnvironment *env);
private:
static LuaABM *readABM(lua_State *L, int abm_index, int id);
void readABMs();
void readLBMs();

View file

@ -1388,14 +1388,8 @@ int ModApiEnv::l_override_abm(lua_State *L)
{
GET_ENV_PTR;
int abm_id = lua_tonumber(L, 1);
LuaABM *abm = ScriptApiEnv::readABM(L, 2, abm_id);
if (abm != nullptr) {
env->replaceActiveBlockModifier(abm);
}
return 0;
// redirect to s_env.cpp to avoid need of public LuaABM definiton or reinterpret_cast
return ScriptApiEnv::override_abm(L, env);
}
void ModApiEnv::Initialize(lua_State *L, int top)