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in before messing with face drawing orientation

This commit is contained in:
Perttu Ahola 2010-12-14 00:21:18 +02:00
parent 3ac2abb0b5
commit 626ed6338a
15 changed files with 133 additions and 277 deletions

View file

@ -321,7 +321,7 @@ struct TestVoxelManipulator
v.print(dstream, VOXELPRINT_WATERPRESSURE);
s16 highest_y = -32768;
//s16 highest_y = -32768;
/*
NOTE: These are commented out because this behaviour is changed
all the time
@ -484,8 +484,9 @@ struct TestMapBlock
n.d = 4;
b.setNode(p, n);
assert(b.getNode(p).d == 4);
assert(b.getNodeTile(p) == 4);
assert(b.getNodeTile(v3s16(-1,-1,0)) == 5);
//TODO: Update to new system
/*assert(b.getNodeTile(p) == 4);
assert(b.getNodeTile(v3s16(-1,-1,0)) == 5);*/
/*
propagateSunlight()