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in before messing with face drawing orientation

This commit is contained in:
Perttu Ahola 2010-12-14 00:21:18 +02:00
parent 3ac2abb0b5
commit 626ed6338a
15 changed files with 133 additions and 277 deletions

View file

@ -68,11 +68,10 @@ void * ClientUpdateThread::Thread()
return NULL;
}
Client::Client(IrrlichtDevice *device, video::SMaterial *materials,
float delete_unused_sectors_timeout,
Client::Client(IrrlichtDevice *device,
const char *playername):
m_thread(this),
m_env(new ClientMap(this, materials,
m_env(new ClientMap(this,
device->getSceneManager()->getRootSceneNode(),
device->getSceneManager(), 666),
dout_client),
@ -82,7 +81,6 @@ Client::Client(IrrlichtDevice *device, video::SMaterial *materials,
camera_direction(0,0,1),
m_server_ser_ver(SER_FMT_VER_INVALID),
m_step_dtime(0.0),
m_delete_unused_sectors_timeout(delete_unused_sectors_timeout),
m_inventory_updated(false)
{
//m_fetchblock_mutex.Init();
@ -193,15 +191,18 @@ void Client::step(float dtime)
JMutexAutoLock lock(m_env_mutex);
core::list<v3s16> deleted_blocks;
float delete_unused_sectors_timeout =
g_settings.getFloat("client_delete_unused_sectors_timeout");
// Delete sector blocks
/*u32 num = m_env.getMap().deleteUnusedSectors
(m_delete_unused_sectors_timeout,
(delete_unused_sectors_timeout,
true, &deleted_blocks);*/
// Delete whole sectors
u32 num = m_env.getMap().deleteUnusedSectors
(m_delete_unused_sectors_timeout,
(delete_unused_sectors_timeout,
false, &deleted_blocks);
if(num > 0)