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Unittest: Add inventory callback tests
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7 changed files with 187 additions and 41 deletions
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@ -40,8 +40,9 @@ public:
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m_env = env;
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}
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Inventory *getInventory(const InventoryLocation &loc);
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void setInventoryModified(const InventoryLocation &loc);
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// virtual: Overwritten by MockInventoryManager for the unittests
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virtual Inventory *getInventory(const InventoryLocation &loc);
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virtual void setInventoryModified(const InventoryLocation &loc);
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// Creates or resets inventory
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Inventory *createDetachedInventory(const std::string &name, IItemDefManager *idef,
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@ -52,7 +53,7 @@ public:
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void sendDetachedInventories(const std::string &peer_name, bool incremental,
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std::function<void(const std::string &, Inventory *)> apply_cb);
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private:
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protected:
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struct DetachedInventory
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{
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std::unique_ptr<Inventory> inventory;
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