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Remove irr
namespace (#16309)
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parent
7e22c72492
commit
61551cfc3a
381 changed files with 680 additions and 1632 deletions
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@ -17,8 +17,6 @@
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#include "SVertexIndex.h"
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#include "SExposedVideoData.h"
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namespace irr
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{
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namespace io
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{
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class IWriteFile;
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@ -85,7 +83,7 @@ public:
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virtual ITexture *addTextureCubemap(const io::path &name, IImage *imagePosX, IImage *imageNegX, IImage *imagePosY,
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IImage *imageNegY, IImage *imagePosZ, IImage *imageNegZ) override;
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ITexture *addTextureCubemap(const irr::u32 sideLen, const io::path &name, ECOLOR_FORMAT format = ECF_A8R8G8B8) override;
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ITexture *addTextureCubemap(const u32 sideLen, const io::path &name, ECOLOR_FORMAT format = ECF_A8R8G8B8) override;
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virtual bool setRenderTargetEx(IRenderTarget *target, u16 clearFlag, SColor clearColor = SColor(255, 0, 0, 0),
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f32 clearDepth = 1.f, u8 clearStencil = 0) override;
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@ -221,7 +219,7 @@ public:
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const io::path &name, const ECOLOR_FORMAT format = ECF_UNKNOWN) override;
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//! Creates a render target texture for a cubemap
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ITexture *addRenderTargetTextureCubemap(const irr::u32 sideLen,
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ITexture *addRenderTargetTextureCubemap(const u32 sideLen,
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const io::path &name, const ECOLOR_FORMAT format) override;
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//! Creates an 1bit alpha channel of the texture based of an color key.
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@ -535,7 +533,7 @@ public:
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core::dimension2du getMaxTextureSize() const override;
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//! Used by some SceneNodes to check if a material should be rendered in the transparent render pass
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bool needsTransparentRenderPass(const irr::video::SMaterial &material) const override;
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bool needsTransparentRenderPass(const video::SMaterial &material) const override;
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protected:
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//! deletes all textures
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@ -727,4 +725,3 @@ protected:
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};
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} // end namespace video
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} // end namespace irr
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