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Remove irr namespace (#16309)

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Lars Müller 2025-07-09 10:35:52 +02:00 committed by GitHub
parent 7e22c72492
commit 61551cfc3a
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381 changed files with 680 additions and 1632 deletions

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@ -18,8 +18,6 @@
#include <string>
#include <cassert>
namespace irr
{
namespace scene
{
class ISceneNode;
@ -417,7 +415,7 @@ public:
}
//! Sets if debug data like bounding boxes should be drawn.
/** A bitwise OR of the types from @ref irr::scene::E_DEBUG_SCENE_TYPE.
/** A bitwise OR of the types from @ref scene::E_DEBUG_SCENE_TYPE.
Please note that not all scene nodes support all debug data types.
\param state The debug data visibility state to be used. */
virtual void setDebugDataVisible(u16 state)
@ -427,7 +425,7 @@ public:
//! Returns if debug data like bounding boxes are drawn.
/** \return A bitwise OR of the debug data values from
@ref irr::scene::E_DEBUG_SCENE_TYPE that are currently visible. */
@ref scene::E_DEBUG_SCENE_TYPE that are currently visible. */
u16 isDebugDataVisible() const
{
return DebugDataVisible;
@ -595,4 +593,3 @@ protected:
};
} // end namespace scene
} // end namespace irr