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Replace various std::map with UNORDERED_MAP + various cleanups

This is part 2 for 5f084cd98d

Other improvements:

* Use the defined ItemGroupList when used
* make Client::checkPrivilege const
* inline some trivial functions
* Add ActiveObjectMap typedef
* Add SettingsEntries typedef
This commit is contained in:
Loic Blot 2016-10-05 09:03:55 +02:00 committed by Ner'zhul
parent 5f084cd98d
commit 613797a304
23 changed files with 110 additions and 167 deletions

View file

@ -33,11 +33,11 @@ extern "C" {
}
#include <iostream>
#include <map>
#include <vector>
#include "irrlichttypes_bloated.h"
#include "util/string.h"
#include "itemgroup.h"
namespace Json { class Value; }
@ -106,10 +106,10 @@ void pushnode (lua_State *L, const MapNode &n,
NodeBox read_nodebox (lua_State *L, int index);
void read_groups (lua_State *L, int index,
std::map<std::string, int> &result);
ItemGroupList &result);
void push_groups (lua_State *L,
const std::map<std::string, int> &groups);
const ItemGroupList &groups);
//TODO rename to "read_enum_field"
int getenumfield (lua_State *L, int table,