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Replace various std::map with UNORDERED_MAP + various cleanups

This is part 2 for 5f084cd98d

Other improvements:

* Use the defined ItemGroupList when used
* make Client::checkPrivilege const
* inline some trivial functions
* Add ActiveObjectMap typedef
* Add SettingsEntries typedef
This commit is contained in:
Loic Blot 2016-10-05 09:03:55 +02:00 committed by Ner'zhul
parent 5f084cd98d
commit 613797a304
23 changed files with 110 additions and 167 deletions

View file

@ -1063,8 +1063,7 @@ void push_flags_string(lua_State *L, FlagDesc *flagdesc, u32 flags, u32 flagmask
/******************************************************************************/
/******************************************************************************/
void read_groups(lua_State *L, int index,
std::map<std::string, int> &result)
void read_groups(lua_State *L, int index, ItemGroupList &result)
{
if (!lua_istable(L,index))
return;
@ -1083,11 +1082,10 @@ void read_groups(lua_State *L, int index,
}
/******************************************************************************/
void push_groups(lua_State *L, const std::map<std::string, int> &groups)
void push_groups(lua_State *L, const ItemGroupList &groups)
{
lua_newtable(L);
std::map<std::string, int>::const_iterator it;
for (it = groups.begin(); it != groups.end(); ++it) {
for (ItemGroupList::const_iterator it = groups.begin(); it != groups.end(); ++it) {
lua_pushnumber(L, it->second);
lua_setfield(L, -2, it->first.c_str());
}