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Replace various std::map with UNORDERED_MAP + various cleanups
This is part 2 for 5f084cd98d
Other improvements:
* Use the defined ItemGroupList when used
* make Client::checkPrivilege const
* inline some trivial functions
* Add ActiveObjectMap typedef
* Add SettingsEntries typedef
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parent
5f084cd98d
commit
613797a304
23 changed files with 110 additions and 167 deletions
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@ -564,14 +564,14 @@ void Schematic::applyProbabilities(v3s16 p0,
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void generate_nodelist_and_update_ids(MapNode *nodes, size_t nodecount,
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std::vector<std::string> *usednodes, INodeDefManager *ndef)
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{
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std::map<content_t, content_t> nodeidmap;
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UNORDERED_MAP<content_t, content_t> nodeidmap;
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content_t numids = 0;
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for (size_t i = 0; i != nodecount; i++) {
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content_t id;
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content_t c = nodes[i].getContent();
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std::map<content_t, content_t>::const_iterator it = nodeidmap.find(c);
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UNORDERED_MAP<content_t, content_t>::const_iterator it = nodeidmap.find(c);
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if (it == nodeidmap.end()) {
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id = numids;
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numids++;
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