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Replace various std::map with UNORDERED_MAP + various cleanups
This is part 2 for 5f084cd98d
Other improvements:
* Use the defined ItemGroupList when used
* make Client::checkPrivilege const
* inline some trivial functions
* Add ActiveObjectMap typedef
* Add SettingsEntries typedef
This commit is contained in:
parent
5f084cd98d
commit
613797a304
23 changed files with 110 additions and 167 deletions
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@ -462,7 +462,7 @@ public:
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u16 getHP();
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u16 getBreath();
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bool checkPrivilege(const std::string &priv)
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bool checkPrivilege(const std::string &priv) const
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{ return (m_privileges.count(priv) != 0); }
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bool getChatMessage(std::wstring &message);
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@ -670,11 +670,11 @@ private:
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std::map<int, u16> m_sounds_to_objects;
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// Privileges
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std::set<std::string> m_privileges;
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UNORDERED_SET<std::string> m_privileges;
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// Detached inventories
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// key = name
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std::map<std::string, Inventory*> m_detached_inventories;
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UNORDERED_MAP<std::string, Inventory*> m_detached_inventories;
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// Storage for mesh data for creating multiple instances of the same mesh
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StringMap m_mesh_data;
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