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Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY
This commit is contained in:
parent
edcad09dee
commit
6090e95cdc
7 changed files with 88 additions and 47 deletions
65
src/game.cpp
65
src/game.cpp
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@ -1147,27 +1147,34 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
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draw_load_screen(text, device, font,0,25);
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delete[] text;
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infostream<<"Creating server"<<std::endl;
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server = new Server(map_dir, gamespec,
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simple_singleplayer_mode);
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std::string bind_str = g_settings->get("bind_address");
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Address bind_addr(0,0,0,0, port);
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if (bind_str != "")
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{
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try {
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bind_addr.Resolve(bind_str.c_str());
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address = bind_str;
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} catch (ResolveError &e) {
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infostream << "Resolving bind address \"" << bind_str
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<< "\" failed: " << e.what()
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<< " -- Listening on all addresses." << std::endl;
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if (g_settings->getBool("ipv6_server")) {
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bind_addr.setAddress((IPv6AddressBytes*) NULL);
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}
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}
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if (g_settings->getBool("ipv6_server")) {
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bind_addr.setAddress((IPv6AddressBytes*) NULL);
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}
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try {
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bind_addr.Resolve(bind_str.c_str());
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address = bind_str;
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} catch (ResolveError &e) {
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infostream << "Resolving bind address \"" << bind_str
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<< "\" failed: " << e.what()
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<< " -- Listening on all addresses." << std::endl;
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}
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if(bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) {
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error_message = L"Unable to listen on " +
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narrow_to_wide(bind_addr.serializeString()) +
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L" because IPv6 is disabled";
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errorstream<<wide_to_narrow(error_message)<<std::endl;
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// Break out of client scope
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return;
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}
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server = new Server(map_dir, gamespec,
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simple_singleplayer_mode,
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bind_addr.isIPv6());
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server->start(bind_addr);
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}
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@ -1193,31 +1200,33 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
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delete[] text;
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}
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Address connect_address(0,0,0,0, port);
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try{
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if(address == "")
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{
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try {
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connect_address.Resolve(address.c_str());
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if (connect_address.isZero()) { // i.e. INADDR_ANY, IN6ADDR_ANY
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//connect_address.Resolve("localhost");
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if(g_settings->getBool("enable_ipv6") && g_settings->getBool("ipv6_server"))
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{
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if (connect_address.isIPv6()) {
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IPv6AddressBytes addr_bytes;
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addr_bytes.bytes[15] = 1;
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connect_address.setAddress(&addr_bytes);
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}
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else
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{
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} else {
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connect_address.setAddress(127,0,0,1);
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}
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}
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else
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connect_address.Resolve(address.c_str());
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}
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catch(ResolveError &e)
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{
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catch(ResolveError &e) {
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error_message = L"Couldn't resolve address: " + narrow_to_wide(e.what());
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errorstream<<wide_to_narrow(error_message)<<std::endl;
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// Break out of client scope
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break;
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}
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if(connect_address.isIPv6() && !g_settings->getBool("enable_ipv6")) {
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error_message = L"Unable to connect to " +
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narrow_to_wide(connect_address.serializeString()) +
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L" because IPv6 is disabled";
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errorstream<<wide_to_narrow(error_message)<<std::endl;
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// Break out of client scope
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break;
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}
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/*
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Create client
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