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Add wielded (and CAOs) shader

This commit is contained in:
RealBadAngel 2015-07-21 23:56:41 +02:00
parent 5b0c719171
commit 60350699c7
11 changed files with 224 additions and 40 deletions

View file

@ -159,7 +159,6 @@ private:
scene::ISceneManager* m_wieldmgr;
WieldMeshSceneNode* m_wieldnode;
scene::ILightSceneNode* m_wieldlightnode;
// draw control
MapDrawControl& m_draw_control;