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Revert "Adding particle blend, glow and animation (#4705)"
This reverts commit 93e3555eae
.
This commit is contained in:
parent
93e3555eae
commit
5fd1ef9b58
15 changed files with 81 additions and 800 deletions
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@ -35,11 +35,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "noise.h"
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#include <json/json.h>
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struct EnumString es_AnimationType[] =
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struct EnumString es_TileAnimationType[] =
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{
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{AT_NONE, "none"},
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{AT_VERTICAL_FRAMES, "vertical_frames"},
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{AT_2D_ANIMATION_SHEET, "2d_animation_sheet"},
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{TAT_NONE, "none"},
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{TAT_VERTICAL_FRAMES, "vertical_frames"},
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{0, NULL},
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};
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@ -336,9 +335,9 @@ TileDef read_tiledef(lua_State *L, int index, u8 drawtype)
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lua_getfield(L, index, "animation");
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if(lua_istable(L, -1)){
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// {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}
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tiledef.animation.type = (AnimationType)
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getenumfield(L, -1, "type", es_AnimationType,
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AT_NONE);
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tiledef.animation.type = (TileAnimationType)
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getenumfield(L, -1, "type", es_TileAnimationType,
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TAT_NONE);
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tiledef.animation.aspect_w =
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getintfield_default(L, -1, "aspect_w", 16);
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tiledef.animation.aspect_h =
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@ -159,6 +159,6 @@ bool push_json_value (lua_State *L,
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void read_json_value (lua_State *L, Json::Value &root,
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int index, u8 recursion = 0);
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extern struct EnumString es_AnimationType[];
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extern struct EnumString es_TileAnimationType[];
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#endif /* C_CONTENT_H_ */
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@ -513,28 +513,6 @@ int getintfield_default(lua_State *L, int table,
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return result;
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}
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int check_material_type_param(lua_State *L, int table,
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const char *fieldname, int default_)
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{
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int material_type_param =
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getintfield_default(L, table, fieldname, default_);
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u32 alphaSource = (material_type_param & 0x0000F000) >> 12;
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u32 modulo = (material_type_param & 0x00000F00) >> 8;
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u32 srcFact = (material_type_param & 0x000000F0) >> 4;
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u32 dstFact = material_type_param & 0x0000000F;
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if (alphaSource <= 3 && modulo <= 4 && srcFact <= 10 && dstFact <= 10) {
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return material_type_param;
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} else {
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std::ostringstream error_text;
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error_text << "Incorrect material_type_param value ";
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error_text << "for particle or particle spawner.";
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error_text << std::endl;
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throw LuaError(error_text.str());
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return 0;
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}
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}
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float getfloatfield_default(lua_State *L, int table,
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const char *fieldname, float default_)
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{
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@ -45,8 +45,6 @@ float getfloatfield_default(lua_State *L, int table,
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const char *fieldname, float default_);
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int getintfield_default (lua_State *L, int table,
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const char *fieldname, int default_);
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int check_material_type_param(lua_State *L, int table,
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const char *fieldname, int default_);
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bool getstringfield(lua_State *L, int table,
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const char *fieldname, std::string &result);
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