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Refactor/gui editbox (#10787)
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6 changed files with 964 additions and 1738 deletions
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@ -6,7 +6,6 @@
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#define GUIEDITBOXWITHSCROLLBAR_HEADER
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#include "guiEditBox.h"
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#include <vector>
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class GUIEditBoxWithScrollBar : public GUIEditBox
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{
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bool writable = true, bool has_vscrollbar = true);
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//! destructor
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virtual ~GUIEditBoxWithScrollBar();
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virtual ~GUIEditBoxWithScrollBar() {}
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//! Sets whether to draw the background
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virtual void setDrawBackground(bool draw);
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//! Turns the border on or off
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virtual void setDrawBorder(bool border);
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//! Gets the size area of the text in the edit box
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//! \return Returns the size in pixels of the text
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virtual core::dimension2du getTextDimension();
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//! Sets text justification
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virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical);
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//! called if an event happened.
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virtual bool OnEvent(const SEvent& event);
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//! draws the element and its children
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virtual void draw();
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//! Sets the new caption of this element.
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virtual void setText(const wchar_t* text);
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//! Sets the maximum amount of characters which may be entered in the box.
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//! \param max: Maximum amount of characters. If 0, the character amount is
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//! infinity.
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virtual void setMax(u32 max);
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//! Returns maximum amount of characters, previously set by setMax();
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virtual u32 getMax() const;
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//! Sets whether the edit box is a password box. Setting this to true will
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/** disable MultiLine, WordWrap and the ability to copy with ctrl+c or ctrl+x
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\param passwordBox: true to enable password, false to disable
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\param passwordChar: the character that is displayed instead of letters */
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virtual void setPasswordBox(bool passwordBox, wchar_t passwordChar = L'*');
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//! Returns true if the edit box is currently a password box.
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virtual bool isPasswordBox() const;
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//! Updates the absolute position, splits text if required
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virtual void updateAbsolutePosition();
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virtual void setWritable(bool writable);
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//! Change the background color
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virtual void setBackgroundColor(const video::SColor &bg_color);
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@ -86,56 +48,20 @@ protected:
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//! Breaks the single text line.
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virtual void breakText();
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//! sets the area of the given line
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void setTextRect(s32 line);
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//! returns the line number that the cursor is on
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s32 getLineFromPos(s32 pos);
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virtual void setTextRect(s32 line);
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//! adds a letter to the edit box
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void inputChar(wchar_t c);
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virtual void inputChar(wchar_t c);
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//! calculates the current scroll position
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void calculateScrollPos();
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//! calculated the FrameRect
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void calculateFrameRect();
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//! send some gui event to parent
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void sendGuiEvent(EGUI_EVENT_TYPE type);
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//! set text markers
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void setTextMarkers(s32 begin, s32 end);
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//! create a Vertical ScrollBar
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void createVScrollBar();
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//! update the vertical scrollBar (visibilty & position)
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void updateVScrollBar();
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bool processKey(const SEvent& event);
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bool processMouse(const SEvent& event);
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s32 getCursorPos(s32 x, s32 y);
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bool m_mouse_marking;
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bool m_border;
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bool m_background;
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s32 m_mark_begin;
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s32 m_mark_end;
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gui::IGUIFont *m_last_break_font;
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IOSOperator* m_operator;
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u32 m_blink_start_time;
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s32 m_cursor_pos;
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s32 m_hscroll_pos, m_vscroll_pos; // scroll position in characters
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u32 m_max;
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bool m_passwordbox;
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wchar_t m_passwordchar;
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EGUI_ALIGNMENT m_halign, m_valign;
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std::vector<core::stringw> m_broken_text;
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std::vector<s32> m_broken_text_positions;
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core::rect<s32> m_current_text_rect, m_frame_rect; // temporary values
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u32 m_scrollbar_width;
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GUIScrollBar *m_vscrollbar;
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bool m_writable;
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bool m_bg_color_used;
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video::SColor m_bg_color;
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};
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