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Implement minetest.sound_fade()

This commit is contained in:
sfan5 2020-04-10 22:53:08 +02:00 committed by Loïc Blot
parent 054c5dfaa3
commit 5f3a17eb65
4 changed files with 34 additions and 3 deletions

View file

@ -69,6 +69,7 @@ private:
// get_node(pos)
static int l_get_node_or_nil(lua_State *L);
// get_language()
static int l_get_language(lua_State *L);
// get_wielded_item()
@ -77,10 +78,15 @@ private:
// get_meta(pos)
static int l_get_meta(lua_State *L);
// sound_play(spec, parameters)
static int l_sound_play(lua_State *L);
// sound_stop(handle)
static int l_sound_stop(lua_State *L);
// sound_fade(handle, step, gain)
static int l_sound_fade(lua_State *L);
// get_server_info()
static int l_get_server_info(lua_State *L);