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https://github.com/luanti-org/luanti.git
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Make some maps unordered to improve performance
* This permit to improve performance on C++11 builds * use some existing typedefs in tools maps * minor code style changes
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parent
d4c76258e3
commit
5f084cd98d
5 changed files with 38 additions and 48 deletions
23
src/tool.cpp
23
src/tool.cpp
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@ -34,24 +34,23 @@ void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
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writeF1000(os, full_punch_interval);
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writeS16(os, max_drop_level);
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writeU32(os, groupcaps.size());
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for(std::map<std::string, ToolGroupCap>::const_iterator
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i = groupcaps.begin(); i != groupcaps.end(); ++i){
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for (ToolGCMap::const_iterator i = groupcaps.begin(); i != groupcaps.end(); ++i) {
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const std::string *name = &i->first;
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const ToolGroupCap *cap = &i->second;
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os<<serializeString(*name);
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writeS16(os, cap->uses);
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writeS16(os, cap->maxlevel);
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writeU32(os, cap->times.size());
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for(std::map<int, float>::const_iterator
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i = cap->times.begin(); i != cap->times.end(); ++i){
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for (UNORDERED_MAP<int, float>::const_iterator
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i = cap->times.begin(); i != cap->times.end(); ++i) {
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writeS16(os, i->first);
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writeF1000(os, i->second);
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}
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}
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if(protocol_version > 17){
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writeU32(os, damageGroups.size());
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for(std::map<std::string, s16>::const_iterator
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i = damageGroups.begin(); i != damageGroups.end(); ++i){
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for (DamageGroup::const_iterator i = damageGroups.begin();
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i != damageGroups.end(); ++i) {
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os<<serializeString(i->first);
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writeS16(os, i->second);
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}
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@ -106,7 +105,7 @@ DigParams getDigParams(const ItemGroupList &groups,
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default:
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break;
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}
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// Values to be returned (with a bit of conversion)
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bool result_diggable = false;
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float result_time = 0.0;
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@ -115,8 +114,8 @@ DigParams getDigParams(const ItemGroupList &groups,
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int level = itemgroup_get(groups, "level");
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//infostream<<"level="<<level<<std::endl;
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for(std::map<std::string, ToolGroupCap>::const_iterator
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i = tp->groupcaps.begin(); i != tp->groupcaps.end(); ++i){
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for (ToolGCMap::const_iterator i = tp->groupcaps.begin();
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i != tp->groupcaps.end(); ++i) {
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const std::string &name = i->first;
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//infostream<<"group="<<name<<std::endl;
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const ToolGroupCap &cap = i->second;
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@ -163,8 +162,8 @@ HitParams getHitParams(const ItemGroupList &armor_groups,
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s16 damage = 0;
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float full_punch_interval = tp->full_punch_interval;
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for(std::map<std::string, s16>::const_iterator
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i = tp->damageGroups.begin(); i != tp->damageGroups.end(); ++i){
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for (DamageGroup::const_iterator i = tp->damageGroups.begin();
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i != tp->damageGroups.end(); ++i) {
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s16 armor = itemgroup_get(armor_groups, i->first);
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damage += i->second * rangelim(time_from_last_punch / full_punch_interval, 0.0, 1.0)
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* armor / 100.0;
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@ -197,7 +196,7 @@ PunchDamageResult getPunchDamage(
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do_hit = false;
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}
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}
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PunchDamageResult result;
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if(do_hit)
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{
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