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Make some maps unordered to improve performance
* This permit to improve performance on C++11 builds * use some existing typedefs in tools maps * minor code style changes
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5 changed files with 38 additions and 48 deletions
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@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/string.h"
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#include "threading/mutex.h"
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#include <string>
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#include <map>
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#include "util/cpp11_container.h"
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#include <list>
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#include <set>
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@ -45,7 +45,7 @@ typedef std::vector<
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>
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> SettingsCallbackList;
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typedef std::map<std::string, SettingsCallbackList> SettingsCallbackMap;
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typedef UNORDERED_MAP<std::string, SettingsCallbackList> SettingsCallbackMap;
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enum ValueType {
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VALUETYPE_STRING,
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