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[CSM] add on_item_use (#5544)

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red-001 2017-05-06 20:12:44 +01:00 committed by Loïc Blot
parent 6658ad3d94
commit 5ebf8f9450
6 changed files with 34 additions and 1 deletions

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@ -669,6 +669,10 @@ Call these functions only at load time!
* If any function returns true, the punch is ignored
* `minetest.register_on_placenode(function(pointed_thing, node))`
* Called when a node has been placed
* `minetest.register_on_item_use(func(item, pointed_thing))`
* Called when the local player uses an item.
* Newest functions are called first.
* If any function returns true, the item use is not sent to server.
### Sounds
* `minetest.sound_play(spec, parameters)`: returns a handle
* `spec` is a `SimpleSoundSpec`