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Restore pass-through of direction keys (#11924)

This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable.
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sfan5 2022-01-09 18:46:36 +01:00 committed by GitHub
parent 76dbd0d2d0
commit 5eb45e1ea0
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11 changed files with 165 additions and 98 deletions

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@ -70,10 +70,10 @@ static void dump_start_data(const GameStartData &data)
ClientLauncher::~ClientLauncher()
{
delete receiver;
delete input;
delete receiver;
delete g_fontengine;
delete g_gamecallback;