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Add different place sound for nodes

This commit is contained in:
PilzAdam 2013-03-25 23:59:17 +01:00
parent 7d9329ecfe
commit 5e7e0347cd
7 changed files with 47 additions and 8 deletions

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@ -96,6 +96,14 @@ ItemDefinition read_item_definition(lua_State *L, int index,
read_groups(L, -1, def.groups);
lua_pop(L, 1);
lua_getfield(L, index, "sounds");
if(lua_istable(L, -1)){
lua_getfield(L, -1, "place");
read_soundspec(L, -1, def.sound_place);
lua_pop(L, 1);
}
lua_pop(L, 1);
// Client shall immediately place this node when player places the item.
// Server will update the precise end result a moment later.
// "" = no prediction